Diana- Why her?
Diana is a strong mid-late game champion, significantly weaker in the early game. She is an ap burst with good build diversity. She is also really fun and easy to pick up. In this guide I will cover her weaknesses and strenghts, her build runes and much more!
Matchups
Diana has generally no trouble in matchups. Of course she will have weaker and stronger matchups, but I personally ALWAYS ban malzahar. Why? Annoying shield, silence and undodgable ultimate. I recommend you the same.
Pros and cons
Pros:
Easy to pick up and master
Easy to climb with
Carry/Hypercarry (Depends on your division)
Strong late/mid game
Cons:
Pretty weak early game.
She only can build AP so if your team is 4 AP and you have the last pick say goodbye to her
Some games she just CAN'T carry for example if they have many stuns.
IMPORTANT PART
She isn't for everyone. Some people will dislike or like diana. The best is to go on drafts and play on her 5-10 games to see if you want to main/learn/play her.
Diana- conclusions
In my view yes, she is worth trying maining because why not? Everyone needs to try a new champion and diana is also strong in meta 90% of the time!