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Crobatina
2
2
2
2
2
2
2
2
1
1
1
1
How does the deck work?
This deck aims at charging 3 threats at the same time:
- Arceus: let it sit behind the frontline if possible and give it your energy each turn. It should become your final sweeper as it activates Crobat.
- Giratina: find it as early as possible to charge it with its talent. You want it in the frontline ideally. Sometimes you can charge it manually when you want to hit fast.
- Crobat: try to find the pieces as soon as possible for your stage 2 for +30 every turn. Sometimes you might attack with Golbat when needed.
The perfect game usually involves an early Giratina attack to weaken your opponents and take potential points and an Arceus final sweep with Crobats behind. Your opponent will usually be dead on board and no Mars will be able to save them by then! Your own Mars can be clutch when one of your EX goes down or against decks that keep tons of cards in hand (I see you Meowscarada).
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