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Smite 2 Achilles Build Guide Open Beta 3

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Achilles
Achilles
JunglaJungla
Achilles
AchillesGreek
Jungla
Objetos Iniciales
Porra de Bumba
Hacha
Runa de Destello
Poción de vida
Build Final
Martillo de Bumba
Venganza de Jottun
Lamento de la Hidra
El Destructor
Buscacorazones
Lanza del Juramentado
La Ruina del Titán
Ideal para historias de Instagram y publicaciones de TikTok.
Achilles
AchillesGreek
Jungla
Objetos Iniciales
Porra de Bumba
Hacha
Runa de Destello
Poción de vida
Build Final
Martillo de Bumba
Venganza de Jottun
Lamento de la Hidra
El Destructor
Buscacorazones
Lanza del Juramentado
La Ruina del Titán
Marca del Creador
Achilles
AchillesGreek
Solo
Objetos Iniciales
Colgante Piedrazul
Hacha
Arco de Ruptura
Broche de Piedra Azul
Build Final
Broche de Piedra Azul
Escudo del Vacío
Escudo del Gladiador
Gárgola Chillona
Escudo del Fénix
Estampida
Pluma de Fénix
Ideal para historias de Instagram y publicaciones de TikTok.
Achilles
AchillesGreek
Solo
Objetos Iniciales
Colgante Piedrazul
Hacha
Arco de Ruptura
Broche de Piedra Azul
Build Final
Broche de Piedra Azul
Escudo del Vacío
Escudo del Gladiador
Gárgola Chillona
Escudo del Fénix
Estampida
Pluma de Fénix
Marca del Creador

Passive - Gift of the Gods

Choose to wear armor or forgo it. Wearing armor grants bonus Health and Protections, while forgoing it grants bonus Strength and Movement Speed. • Swap between armor states by using Basic Attacks while the Passive targeter is active inside the Fountain.

Protections Base - 5

Protections Scaling - 2

Health Base - 25

Health Scaling - 15

Strength Base - 3

Strength Scaling - 1.5

Movement Speed Base - 1

Movement Speed Scaling - 0.25

Ability 1 - Shield of Achilles

Punch forward with your shield, dealing Physical Damage and Stunning enemies in a short cone. The force of the shield radiates further, dealing reduced damage.

• The radiated force deals reduced Physical Damage.

• Non-God targets take increased Physical Damage.

• Increased Stun duration when Armored, increased Scaling when forgoing your Armor.

Cooldown - 14 / 14 / 14 / 14 / 14

Cost - 60 / 65 / 70 / 75 / 80

Damage Base - 100 / 155 / 210 / 265 / 320

Damage Scaling - 80 / 80 / 80 / 80 / 80

FarAway Multiplier - 70 / 70 / 70 / 70 / 70

Minion Multiplier - 115 / 115 / 115 / 115 / 115

Stun Duration - 0.8 / 0.8 / 0.8 / 0.8 / 0.8

Cone Angle - 80

Small Radius - 3.2

Large Radius - 8

Bonus Stun Duration - 0.2 / 0.2 / 0.2 / 0.2 / 0.2

Bonus Str Scaling - 15 / 15 / 15 / 15 / 15

Ability 2 - Radiant Glory

You are blessed by the Gods, gaining bonus Strength for a short duration. Damaging enemies with abilities during this time Heals you.

• When Armored, the Gods’ blessings also grant you a Physical Shield.

• When forgoing your Armor, hitting an enemy god with your attacks from behind reduces their Protections.

Cooldown - 9 / 9 / 9 / 9 / 9

Cost - 40 / 45 / 50 / 55 / 60

Strength - 6 / 7 / 8 / 9 / 10

Protections - 10 / 12.5 / 15 / 17.5 / 20

CCR - 20 / 20 / 20 / 20 / 20

Buff Duration - 6.1 / 6.1 / 6.1 / 6.1 / 6.1

Physical Shield Base - 50 / 50 / 50 / 50 / 50

Physica lShield Scaling - 10 / 10 / 10 / 10 / 10

Heal - 18 / 21 / 24 / 27 / 30

ProtReduction Per Level - 1 / 1 / 1 / 1 / 1

Debuff Duration - 3 / 3 / 3 / 3 / 3

Ability 3 - Combat Dodge

Dodge in your current direction and ready your spear to strike enemies for Physical Damage. Hitting a God or Jungle Monster with the strike allows you to recast the ability once before it goes on cooldown.

• When Armored, striking an enemy god with your spear Slows them, stacking up to 2 times.

• When forgoing your Armor, the speed of your dodge is doubled, and Spear Strike has increased Scaling.

Cooldown - 12 / 11.5 / 11 / 10.5 / 10

Cost - 22 / 24 / 26 / 28 / 30

Damage - 65 / 100 / 135 / 170 / 205

Range - -0.01 / -0.01 / -0.01 / -0.01 / -0.01

Range - 3.2

Slow - 7.5 / 7.5 / 7.5 / 7.5 / 7.5

Slow Duration - 3 / 3 / 3 / 3 / 3

Spear Strike Range - 5.6

Spear Strike Radius - 0.96

Talent Scaling - 15 / 15 / 15 / 15 / 15

Ability 4 - Fatal Strike

Prepare briefly, then Dash forward, dealing Physical Damage to enemies and Executing gods that are low health. Killing a god allows you to recast this ability up to five times.

• Each kill exposes your heel, increasing your damage taken.

Cooldown - 90 / 90 / 90 / 90 / 90

Cost - 60 / 65 / 70 / 75 / 80

Damage - 180 / 270 / 360 / 450 / 540

DebuffDuration - 10 / 10 / 10 / 10 / 10

Debuff - 5 / 5 / 5 / 5 / 5

ExecuteThreshold - 35 / 35 / 35 / 35 / 35

Range - 5.6

Radius - 0.96

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RubyEnemy
RubyEnemy
Creada hace 2 m

Smite 2 Achilles Build Guide Open Beta 3

Achilles
Tacter games
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