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UI Updates
Updated Damage Numbers Animation and Style to be more like SMITE 1
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Pause
- Accessible via the Escape/Start menu
- Pause can be ended early
- A majority vote must succeed in order to start a pause
- Pause will display an exact time left number while pause
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End of Match Lobby Stats
- You can now navigate to an additional tab after matches to see each player’s individual stats.
- Stats displayed are currently similar to SMITE 1’s, but additional stats are planned for a future update.
Accolades
- Accolades have been adjusted to be more like SMITE 1
- Kills display separately from Accolades
- Allies and enemies now see a simpler text form of Accolades. Only the player who earned the Accolade sees the full art verison
- Added a series of warning messages that were present in SMITE 1 such as, your tower is under attack
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SMITE 1 god mastery badges will now be awarded in S2
- Make sure your account linked through Divine Legacy
- Any god you mastered in SMITE 1 will have a badge that looks like the Mastery Level roman numeral.
- Equip this to display your S1 mastery within S2 for that god
- This badge also shows star count from your S1 mastery levels
Item Store
- Added a grid for consumables, starters, and relics
- Now supports right clicking to purchase and sell items
- Is now a single filter by default, matching SMITE 1
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Player levels no longer updates in real-time on the scorecard
Big for Competative players
Combat Log (T Screen) has had further art and design updates
Updated art and design
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General Gameplay Updates
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Custom Games now have the option for Conquest Pick and Bans as a map
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Interact - Jump action will now be briefly blocked after touching any interact area
Art Updates
- Updated Card Art for Ares, Athena, Baron Samedi, Bellona, Fenrir, Hades, Hecate, Kukulkan, Mordred, Neith, Odin, Thanatos, and Zeus
- Updated Item Icons for Heartseeker, Gauntlet of Thebes, Demonic Grip, Fatalis, Shield of the Phoenix, Titan’s Bane, Transcendence
- Updated Voodoo Pantheon Icon
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General New Player Experience Features:
- New Videos detailing a brief overview on how to play Arena and Conquest.
- New Conquest Tutorial
- Arena Tutorial Fixes and Updates
- “Great for New Players” tag has been added to Gods that are fun and easy to pick up.
- Replaced targeting brackets with a treatment on enemies nameplates to show they are in the area of an attack or ability.
- God Short Descriptions and God Gameplay Tags added to the frontend UI
Conquest NPE features:
- Signposts on the map giving directions to buffs and Jungle bosses
- This may be toggled off with the setting called Map Signposts in Usability
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Role specific Waypoints to help players learn what lane to go to in conquest
This may be toggled off by selecting help tips in usability