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FINAL BOARD (with Emblem)
Rasgos
6
BoomBot

1
Virus

1
Soul Killer

1
God of the Net

2
Executioner

1
Divinicorp

2
Golden Ox

2
Bruiser

2
Techie

1
Vanguard

1
Rapidfire

10
35
























Componentes
x4
x3
x3
x2
x3
x1
x1
x3








FINAL BOARD (without Emblem)
Rasgos
6
Bruiser

2
Divinicorp

4
BoomBot

2
Executioner

1
Golden Ox

1
Slayer

1
Vanguard

1
Cyberboss

1
Techie

1
Street Demon

1
Syndicate

10
30






















Componentes
x4
x3
x3
x1
x1
x3
x1







HOW TO PLAY
IMPORTANT:
This comp is not viable unless you have the BoomBot Emblem, so make sure to hold onto 4 BoomBots on your 2nd or 3rd Augment to increase your chances of hitting it.
If you don’t get the Emblem (excluding Spatulas or Augments that grant it), do not play this comp further.
Game Plan:
- Level 9 is crucial for this composition — the entire comp is built around hitting level 9.
- However, at level 8, it’s often worth rolling down to stabilize your board.
The goal is to avoid losing streaks by upgrading Cho’Gath and Vex to 2 stars. - Once stabilized, push to level 9 where you’ll:
- Add your main carry: Urgot
- Include legendary units to finalize the comp
All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#
INFORMATIONS SPECIAL FOR YOU!
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ALTERNATIVE ITEMS












EARLY GAME
Rasgos
1
Divinicorp

2
BoomBot

2
Vanguard

2
Rapidfire

2
Nitro

1
Bastion

1
Techie

1
Marksman

5
8





MID GAME
Rasgos
2
Divinicorp

4
BoomBot

2
Vanguard

2
Bruiser

2
Rapidfire

1
Techie

1
Exotech

7
19








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