Final Comp
Early Game Comp
Early Game
We are slowrolling at level 7 for this comp, we can play agressive and try to winstreak, or we can play passive and try to loss streak into a level 7 rolldown on stage 3-5 or 4-1. Since we are slowrolling economy management is crutial in the early game so we can slowroll ASAP. If you can make a stattik shiv or Sunfire Cape early that will help a lot with saving HP.
Slowroll Comp
How to play
Once you hit 50 gold you start slowrolling down to 50 gold every turn, and the goal is to hit Jax, Riven and Morgana 3star. You can roll below 50gold to hit some 2star upgrades to save HP. Once you start getting close to 30 or less HP, that's when you want to all-in, meaning you roll until you hit all the 3stars you need. Once you've hit at least Jax 3star, then evaluate how close you are to hitting Morgana and Riven, because if you are somewhat close (6-7+ of each) then it's worth it to keep slowrolling. Our level 8 ins't fantastic without any trait augments, so staying level 7 is a lot better with this comp than other reroll comps (our level 8 is usually just any legendary or garen).
Augments
- Jax Hero Augment
- Brawler heart
- Jeweled lotus
- Scoped weapons
- Second wind
Items
- Stattik Shiv is great on morgana as it shreds armor and MR when it procs, this is great as Jax is mixed damage so we want to shred both.
- Rapidfire Cannon is great to keep Jax safe and to give him a ton of attackspeed, this item can be replaced by guinsoo's rageblade.
- Hextech gunblade is the best healing item when you have RFC, as it heals up our frontline as well. This item can be replaced by Hand of Justice or Bloodthirster if you don't have RFC.
- Giant Slayer is the best damage item, but QSS or guardbreaker also work well.
- Any tank items you can build work on Riven