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Basics about MF big shot reroll
Early game :
- try to have a strong board with slamming good items, that will go on your later carry, MF and ezreal.
- An important thing is to have a good economy on early stages that will make you be able to be lvl 7 early.
- You need to find the right point between using your money on early game so you will be able to win early stages and keeping youre money for an early lvl7. Mid game :
- Be as early as you can at lvl 7 and reroll for Mf 3* + you can try to have the "optimal lvl 7" for this comp, + keep the units you will use later on your bench because they may be contested
- Rebuild your economy
- Start using your money to go lvl 8 End game:
- Roll to find all your 4cost 2 stars + your 5 cost
Optimal lvl 7
Rasgos
3
Superfan

2
Jazz

3
K/DA

2
Sentinel

2
True Damage

2
Guardian

2
Big Shot

7
15







Lvl 8
Rasgos
2
EDM

2
Jazz

3
Heartsteel

2
Bruiser

2
Mosher

2
Crowd Diver

2
Big Shot

8
27








General positionning (lvl9)
Rasgos
1
ILLBEATS

1
Maestro

3
Big Shot

2
Jazz

3
Heartsteel

2
Guardian

2
Mosher

2
Bruiser

2
Rapidfire

11
60




















Componentes
x2
x2
x4
x1
x5
x3
x1







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Tips when lvl 9
When you have hit all of your troups the last thing you need to do is : POSITIONING Adapt your tentacles if opposing team have K/DA akali or if you need front against melee comp. Put your shroud on the same side as mf. Keep your Mf far away of the opposing carry so she will be able to stack her guinsoo's rageblade
Some of augment you may want to have (rolling/xp/items/troups augments)














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