How to Play Hyperpop
Welcome to another in the series of our How to Play TFT trait guides.
Hyperpop is a new trait coming to TFT Set 10, and the trait is a very simple bonus to your team. There are only 2 Hyperpop units, and the trait is all about buffing up another unit on your team.
Note: The information provided is based on early information and can change rapidly in PBE. While the exact numbers may change, the overall mechanic of the trait should remain the same.
Let’s get right into the guide.
If you haven’t checked out all of the Set 10 information yet, check out out TFT Set 10 Revival: Remix Rumble
How Hyperpop Works
Whenever a Hyperpop champion casts their spell, they will grant Mana and a temporary Attack Speed bonus to their closest ally. This means that you can easily buff up just about carry in the game at the cost of only 1 unit slot on your team.
Hyperpop Trait Bonus
When Hyperpop champions use an Ability, they grant Mana and 4 seconds of Attack Speed to their 2 closest allies.
(1) 5 Mana and 10% Attack Speed
(2) 10 Mana and 20% Attack Speed
(3) 15 Mana and 35% Attack Speed
(4) 20 Mana and 60% Attack Speed

Hyperpop Synergy
There are only two units in the Hyperpop trait, and the other traits they have are:
Spellweaver Dazzler
These two traits make it so Hyperpop is even better when used in AP comps. While a unit like Ziggs can buff up an AD carry with Attack Speed and Mana, AP comps can make use of his Dazzler trait as well.
Hyperpop Champions
Let’s briefly go over each Champion in the Hyperpop trait and what you can do with them.

Lulu is the easier Hyperpop to find as she is a 3-cost unit compared to Ziggs’ 5. Her ability is a simple damage with a touch of CC. In the mid game, she will be a great unit to add to any AP board as she can easily power up your team with only one board slot.
In general, Hyperpop doesn’t have dedicated comps, but instead will be used to power up other comps.

Ziggs is the 5-cost Hyperpop, meaning he may be difficult to find consistently. However, his ability is extremely powerful. His ability has built in Shred which will lower the Magic Resist of enemy units. This is the perfect ability to have on just about any AP comp regardless if you use his Dazzler trait or not.
Furthermore, if you’re playing a 5-cost “Bill Gates” board, you surely will be using Ziggs to Shred and buff up another 5-cost carry.
Hyperpop Team Comps
Since the PBE has just released, we won’t be diving into too much detail on team comps just yet. The comps shown now may or may not be viable, they’re simply suggestions to try.
Be sure to check back as we will update this guide as team comps are found and optimized.

It’s a bit difficult to say any comp is a Hyperpop comp as the trait is supportive by nature. Here’s an example of a comp where Lulu slots in very easily and buffs up your strong carry with her Hyperpop trait.
With a Spellweaver headliner, you’re able to fit in Illaoi for frontline and Ziggs for Hyperpop 2. This lets you generate Mana and buff the Attack Speed of your main carries, Sona and Ahri.
👉 [Link to Builder]: Coming soon

Essentially, Exodia requires you to have a massive advantage early and mid-game, leveling up quickly and acquiring impressive 5-cost champions. To achieve this, you need to maintain a long winning streak early on, along with upgrade cores to gain extra gold and experience. Therefore, aim for an Exodia comp if you have a strong early-game momentum.
On the flip side, you can also employ a losing streak strategy to maximize gains and have the opportunity to obtain powerful 4-cost units in the carousel rounds. If you opt for a losing streak, you'll need to establish a solid foundation at level 7, then begin snowballing back against opponents to set the stage for late-game dominance by integrating strong 5-cost units into your composition.
If you want to utilize a lineup focused on magical strength, then undoubtedly the Ziggs - Sona duo will be the perfect choice for you when constructing an Exodia lineup at level 9. Sona's continuous attack speed boost along with Ziggs's substantial damage will enable your lineup to blow away any opponent in the late game. Ziggs should be prioritized when selecting a champion to carry the team, and you can also add a few physical damage dealers like Qiyana or Jhin to optimize damage output.
👉 [Link to Builder]: Coming soon
Conclusion
Overall, Hyperpop is a very simple trait, but it will assuredly be played in a lot of comps. Being able to activate with only 1 unit is very powerful. Because of this, Lulu and Ziggs will likely be high priority units for any comp that wants to run AP carries.
We hope you enjoyed this guide, and hopefully it helps you climb some ranks. Good luck and have fun!
Thanks for reading!
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