PATCH 14.1
This is a prediction of patch 14.1 Reroll composition, which comes out on Wednesday around 4 a.m., so I don't recommend playing it earlier to avoid getting burned. This is not a seriously strong so-called "meta" either. Augments for Reroll compositions receive huge changes, which is why I started preparations for patch 14.1
The most interesting changes:
- Rabadon is very good
- True Damage Spatula is much weaker
- Heartsteel rework
- Karthus for 4 executioner along with Akali (KDA) is very strong
- 4 Executioner gives 100% crit
- Ahri is now back stronger together with Akali (K/DA) no Solo as in this patch
- Patch 14.1 will change this rule so that it applies to just you: "If YOU have more than 4 copies of a four cost, or 3 copies of a 5 cost, the headliner can't appear for you."
Screenshot in Master+ ladder
Disco Reroll
INFORMATION
At the beginning, we try to gain economy as quickly as possible and, above all, not add points to the level. Once we get to the golems, at lvl 4 we roll our gold to 0 to get Nami & Taric to level three (your Headliner can be Nami but Taric is Better), then it is also worth rolling to level 8 after Twisted Fate and Blitzcrank 2. As a second carry, we play Twisted Fate here.
What is important for us is that the Attack Speed boost is more important for her than any mana or dmg
INFORMATION DMG:
- Taric Tank DMG: 15-20k
- Nami DMG: 6-10k
Screenshot in Master+ ladder
with Pentakill
with Edgelord
INFORMATION
At the beginning we want to play around superfans and Jinx as the headliner, she seems to be the strongest and it is worth collecting as much gold as possible. At the level, we start rolling by selling Jinx to get our main Carry Headliner, i.e. Kayle, depending on which version of this character we choose (Edgelord or Pentkill), it is important which version of this character we choose, when we hit it we want to go back to 50 economy to slow roll for her to level three. Later, it is worth stopping at level 7 to roll Mordekaiser to level three (unless someone collects it), then skip it, enter level 8 and roll Viego 2.
INFORMATION DMG:
- Mordekaiser Tank DMG: 15-20k
- Kayle DMG: 10-17k
- Viego DMG: 6-9k
Screenshot in Master+ ladder
Evelynn Reroll
INFORMATION
At the beginning, we try to collect as much economy as possible and not go into a level like every time we roll a character for 1 gold. After the golems reach level 4, we roll to 0 to get it to level 3 Evelynn. Later, we are really left with level 8 and before we go deeper to get Akali (K/DA) and Ahri to level 2 of these characters, we choose our Second Carry depending on the AD/AP items we have, our tank in this composition is Neeko and in addition it's worth adding Legende QIyana/Illaoi
INFORMATION DMG:
- Neeko Tank DMG: 8-12k
- Evelynn DMG: 6-10k
- Akali (K/DA) DMG: 5-10k
- Ahri DMG: 8-10k
Seraphine & Gragas Reroll
INFORMATION
We try to play around the superfan trait at the beginning, it's nice to add Annie Headliner then we have free items + start in Shojin. We start the game at level 6 when we roll deeper to get Headliner Seraphine, i.e. our main carry, and then we go back to 50 economy to slowly roll it to level three, we can also take out Gragas 3, but if it doesn't work, we rather let it go and don't hold on to it any longer. Then we have to max out the Spellweaver trait and add Ahri as Second Carry, of course
INFORMATION DMG:
- Gragas Tank DMG: 16-20k
- Seraphine DMG: 10-15k
- Ahri DMG: 8-12k
Olaf Reroll
INFORMATION
Next Olaf buffs!
At the beginning, we want to collect as much economy as possible, so that when we have golems at lvl 4 and 8 exp, we can roll practically all our gold after Olaf to level 3, then we want to roll it only at level 8 to get Zac/Karthus/Illaoi. When it comes to Headliner, it's best to have it under Bruiser then we don't have to add a usless unit such as Tahm Kench Second Carry in this team we can do best with Karthus under Ap Items
INFORMATION DMG:
- Olaf DMG: 8/12k
- Karthus 5-10k