Rapidfire +1 Zeri & Renekton

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Rapidfire +1 Zeri & Renekton

Gameplan ->

This is a very HARD and conditional comp which is very strong but it is only playable with Rapidfire Emblem. Most of the time you want to play this comp from a Rapidfire Emblem Augment or better from the Augment Cooking Pot but there are more ways to get that Emblem. At 2-4 or 3-4 which are the Carouselrounds you have a small Chance to get a Pan or Spatula. Afterwards you always want to have Rapidfire Units on your Board because they increase the chances to get a Rapidfire +1 Augment at 3-2 and 4-2. Another way to get an +1 Rapidfire is from the Cypher Cashout 250 where you have a Chance of 25%. If you do not get the Pan Cashout you drop out of Cypher after 3-7 and try your luck again. At 4-3 you will get offered a Cypher cashout again even without Cypher in. Always save your reforger if you happen to get a Spat.

Your best Opener to winstreak is Kog + Skarner + Kindred/Draven + Vi/Jarvan/Braum/Rhaast. You want to play around Kog2 with him holding your AD Items for Zeri, Draven or Renekton. Hextech Gunblade is the best item for this comp but earlygame it is weak before hitting 4 Rapidfire with Kog2 while not having a strong Frontline. Skarner Itemholds for Sejuani. On Level 5 you want to have 4 Rapidfire and 2 Vanguards or a bit worse 2 Bastions and at Level 7 you add 2 Bastions or 2 Vanguards. A Frontliner holds the Emblem. On Level 8 you want to have 6 Rapidfire with a strong Frontline. To be stable in Stage4 after your rolldown at 4-1 or 4-2 you want to have atleast Zeri2, Galio2, Draven2 and Sejunai1 before your going push towards Level 9. If you win most of Stage 2 and 3 and you have over 75HP you do not need Zeri2. You can survive in Stage4 and get to Level 9 on 5-2. If you do not hit Renekton on your rolldown on 8 these are also good Rapidfire Emblemholder: Renekton > Urgot > Kobuko > Zed > Aphelios. Reaching Level 9 is a very big spike since it allows you to play 4 Bastions or even better 2 Bruisers with Mordekaiser + Kobuko for Jax + Galio. The weakest part of this comp is the frontline by far.

The Exotech item you want to have is Flux Capacitor or Pulse Stabilizer for Zeri. Hextech Gunblade and krakens fury are the musthave Items in this Comp. You want to have both on Zeri. Renekton his 3rd best item with a Rapidfire Emblem and Hextech Gunblade is Quicksilver. He has only +2 Range from the Emblem and he wants some survivability. Sejuani is your Maintank. She wants real Tank Items which means building Sunfire is not good on her. Double Protectors Vow with Warmogs helps her to cast atleast twice. Building Evenshroud on her over 1 Protectors Vow is also fine because Evenshroud spreads armorpen while you have 6 Rangers not targeting the same Units. If you do not have managenerating Tank Items like Protectors Vow or Adaptive Helm you can also Itemize Galio2 over Sejunai. Sejuanis tankability comes from her passive and from stunning enemys. Your Draven holds Last Whisper and Redbuff or Galio holds Sunfire and Evenshroud while Sejuani has 3 Tank Items. Draven his best Items without Last Whisper or Red Buff are Infinity Edge, Deathblade/Giantslayer and Hextech Gunblade. In 6 Rapidfire you DONT build Rageblade you have enough attackspeed from the Trait. (You can only build it earlygame if it allows you to fully winstreak.)

Positioning wise you want Sejuani most of the time at the middle instead of A2 or A6 since you do not want to get wrapped around. If you do not have Protectors Vow or Adaptive Helm on Sejuani you can itemize Galio2 over her and position Sejuani on A2 or A6 to stun Enemy carrys with a solo Tear or Item. Renekton always eats Zeri if she has a Hextech Gunblade. You can frontrow Kindred in hopes of him dying to an useful enemy ability which overkills him.

Before playing this Comp scout your Lobby to see how contested Sejuani is. You want to hit her at Level 8 before going to Level 9. Keep in mind Sejuani is played in Vexotech, Exotech MF, Cyberboss Bastion and Bastion Morgana. Zeri is also played in Exotech MF.

If you ever happen to play the 3 Cypher, 6 Rapidfire, 2 Bastion Version you need to have Galio3 over Draven3 because you have no frontline with 2 Bastions!

Component prio -> BF, Bow, Belt, Rod. (Hextech Gunblade BIS)

Pulse Stabilizer works with Runans Hurricane.

Marksman Emblem can be used as armorpen item.

Augments -> Outside from the Emblem you want to have Combat or Item Augments which give you survivability like Overheal which is broken in 6 Rapidfire, Cyberbulk or Belt Overflow. The comp lacks frontline. XP/Gold can help you also to get to 9 fast. Item Augments are also great to winstreak and they allow you to itemize more Units. This Comp has 4 Carrys in Renekton, Zeri, Sejuani and Draven.

Encounter -> Treasure Armory for Spat or Pan. Hold reforger + bow and safe up Money. Loot Subscription can help to get +1.

Rapidfire Augments

6 Rapidfire Zeri Level 9

6 Rapidfire Zeri Level 9

6 Rapidfire Level 8 with Renekton

6 Rapidfire Cypher Zeri (Zed can Itemhold for Renekton)

Scoped Weapons 4 Rapidfire 4 Bastion Level 8

Cypher Opener or Rapidfire Opener

BUILDS

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Teamfight Tactics
Mordekaiser
Kobuko
Sejuani
Protector's Vow
Warmog's Armor
Renekton
Rapidfire Emblem
Quicksilver
Hextech Gunblade
Kog'Maw
Kindred
Twisted Fate
+2
ro6in
Rapidfire +1 Zeri & Renekton
ro6inActualizada hace 4 d
Tacter games
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