Comentarios0
Seraphine usually goes uncontested, and we are going to take advantage of that, with K/DA and Spellweavers we will stack a ton of AP, making this comp not fall behind in damage in the late game making it a well-rounded board with an early game power spike and good late.
EARLY GAME
We want to level up to 4 early so we can get out Headliner as fast as possible and use Taric until we get an Ekko.
MID GAME
At level 6 the slowroll starts, we want to get the Seraphine and buy all the Ekko`s we found in shop but remember to always roll above 50 gold, after you get your Seraphine to 3* you can go to level 8 and complete your comp, use Lulu as a Sona replacement if you don't get any.