Vander with Hero Augment Gloves Off - Set 13

TFTtomus
TFTtomus
27 mar 25
Comentarios0

FINAL BOARD

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ROLLING

Early Game Strategy 🎮

We focus on playing the strongest possible board early, capitalizing on the Hero Augment to dominate the early game. 💥

Mid-Game Paths 🌱

Our strategy branches into two main approaches:

  1. Vander Carry: 🚀

    • Roll exclusively for Vander at level 6. 🎯
    • Push to higher levels and maximize the Watcher trait. 📈
    • Add strong high-cost units (4, 5, or 6-cost) to round out the composition. 💎
  2. Slow Roll Strategy: 🕒

    • Stay at level 5 and slow roll for Violet 🌸 and Powder 💣 to upgrade them to 3-star.
    • Adjust based on whether these units are being contested in the lobby. 🔄
Watcher Emblem Placement ⚔️
  • The Watcher emblem should almost always be placed on Violet 3, as she benefits greatly from it 🌟 or on Ekko. 🔮
  • Activating the Watcher trait is critical, even if we aren’t running a full Family comp with all units at 3-star. 🏠
  • Even a Family crest is highly valuable in ensuring trait activation. 🏆

All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#

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ITEMS VANDER

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EARLY GAME

MID GAME

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¡Tu guía ha sido publicada! 🎉
Teamfight Tactics
Darius
Ekko
Family Emblem
Vander
Bloodthirster
Hand Of Justice
Infinity Edge
Garen
Thief's Gloves
Vladimir
Sunfire Cape
Evenshroud
Scar
Amumu
+2
TFTtomus
Vander with Hero Augment Gloves Off - Set 13
TFTtomusActualizada hace 5 m
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