COMPLETE AINO GUIDE! Best Aino Build - Artifacts, Weapons & Teams | Genshin Impact 6.0
Character overview:
Aino is a 4‑★ Hydro‑element character who fights with a claymore. At level‑90 she has 11 201 HP, 242 ATK, 607 DEF and 96 Elemental Mastery and comes from Nod‑Krai’s Clink‑Clank Krumkake craft‑shop. Her normal attack chain “Bish‑Bash‑Bosh Repair” performs up to three swings, and her skill Musecatcher throws a mechanical device that deals Hydro DMG, drags her along and finishes with an AoE Hydro hit; it can be aimed by holding the skill. Aino’s burst Precision Hydronic Cooler summons “Cool Your Jets Ducky” to create a zone that periodically fires water balls (36.2 % DMG, 14 s duration, 50 energy cost). Her kit revolves around Elemental Mastery (EM): her passive Structured Power Booster increases burst DMG by 50 % of her EM, and Modular Efficiency Protocol enhances her burst or gives the party +60 EM for 15 s after using it depending on the party’s Moonsign. Because EM amplifies Hydro‑Dendro reactions and directly scales her burst, a high‑EM build is ideal.
Playstyle and constellations:
Aino continuously applies Hydro via her burst, so she excels as an off‑field enabler for Bloom, Hyperbloom or Electro‑Charged teams. With Constellation 1 she provides +80 EM to nearby characters for 15s after using Musecatcher; Constellation 2 lets her burst fire an extra water ball that deals AoE Hydro DMG equal to 100 % of her EM + 300 when an off‑field party member hits an enemy. C4 restores 10 energy when the skill hits. Thus, even at C0 she is a strong Hydro applicator; additional constellations mainly improve team EM and energy.
Recommended end‑game stats:
Because her burst scales with EM and has a modest 50‑energy cost, aim for 850 + Elemental Mastery and enough Energy Recharge (~160–180 %) to burst on cooldown. Attack and Crit stats are largely unnecessary unless using her on-field; HP only matters for survivability.
Main stats:
Slot | Recommended main stat | Reason |
---|---|---|
Sands | Elemental Mastery | EM boosts reaction damage and her passive converts EM to burst DMG. |
Goblet | Hydro DMG Bonus or EM | Hydro DMG goblet raises personal damage; EM goblet maximizes Bloom/Hyperbloom output. |
Circlet | EM or Crit Rate/Crit DMG | EM circlet if playing purely as reaction support; Crit circlet if using high‑investment DPS claymore. |
Priority sub‑stats:
Elemental Mastery > Energy Recharge > Crit Rate/Crit DMG (only if using on‑field DPS weapons) > HP. Since her burst DMG scales from EM and her passives grant team EM, EM sub‑stats provide the most value.
Best artifact sets:
Several artifact sets suit an EM‑focused Hydro enabler:
Set | Reason |
---|---|
4‑pc Silken Moon's Serenade | 2-Pc: Energy Recharge +20%. 4-Pc: When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Moonglare reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. The equipping character can trigger this effect while off-field. |
4‑pc Flower of Paradise Lost | Adds 80 EM and increases Bloom/Burgeon/Hyperbloom DMG, which synergizes with her EM‑scaling burst and team‑wide EM buff. |
4‑pc Gilded Dreams | Grants EM and ATK after triggering reactions; good for general reaction teams. |
4‑pc Nymph’s Dream | Provides Hydro DMG and normal/charged attack buffs; useful if playing Aino on‑field. |
Mixed EM sets (e.g., 2‑pc Wanderer’s Troupe + 2‑pc Flower of Paradise) | Provides +160 EM for reaction‑focused builds. |
Best claymores:
Weapons with Elemental Mastery or Energy Recharge complement her kit.
Claymore | Key attributes & notes |
---|---|
Makhaira Aquamarine (4★) | Provides EM and converts part of EM to ATK; great for maximizing reaction damage. |
Sacrificial Greatsword (4★) | Energy Recharge weapon that can reset Musecatcher, giving more Hydro application and quick energy generation. |
Forest Regalia (4★) | Energy Recharge and generates an EM‑boosting leaf when triggering Dendro‑related reactions; fits Bloom/Hyperbloom teams. |
Favonius Greatsword (4★) | Generates energy particles on crit, helping Aino and the team meet burst requirements. |
Beacon of the Reed Sea / Skyward Pride (5★) | Provide high base attack and damage bonuses; choose these if building her as an on‑field DPS, though EM weapons generally outperform them for reaction‑focused support roles. |
Team suggestions:
Because Aino provides continuous Hydro application and buffs EM, she shines in reaction‑based teams:
- Hyperbloom – Aino + a Dendro catalyst (e.g., Nahida or Lauma) + an Electro support (e.g., Fischl or Raiden) + a flex slot (healer or Anemo). Aino’s burst applies Hydro to produce Dendro Cores; EM‑boosted Hyperbloom projectiles scale well with her passive and EM buffs.
- Burgeon/Bloom – Aino + Dendro (e.g., Baizhu, Kaveh or Alhaitham) + Pyro (e.g., Thoma for shields and Burgeon triggers). She creates Dendro cores; Pyro triggers Burgeon while her passive enhances reaction damage.
- Lunar-Charged – Pair her with Electro characters (e.g., Ineffa and Flins) and an Anemo swirler (e.g., Sucrose) for grouping. Electro‑Charged ticks frequently and benefits from the EM buff.
- Freeze – Aino + Cryo carries (e.g., Ganyu or Ayaka) + an Anemo support. Her burst maintains constant Hydro, enabling Freeze control; EM is less important here, so prioritize Energy Recharge and Hydro DMG.