A COMPLETE Guide to Evernight! | Best Builds, Relics, Teams - Honkai Star Rail (HSR 3.6)

PhainonZ
Aug 14, 25
EN
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Character overview:

  1. Role: Evernight is an Ice character on the Remembrance path who supports allies by summoning a memosprite called Evey. Her kit scales primarily with Max HP and provides crowd‑control immunity, debuffs and damage amplification.
  2. Ascension stats: At level‑80 her base stats are about HP 1319, ATK 543 and DEF 582 with speed 106. Her ascension gives extra CRIT Rate, HP and CRIT DMG, resulting in about 18.7 % CRIT Rate, 18 % HP and 13.3 % CRIT DMG bonus.
  3. Abilities:
  • Basic ATK (Time Thence Blurs): single‑target Ice hit that scales with 50 % of Evernight’s Max HP.
  • Skill (Day Gently Slips): consumes 12 % of Max HP to summon the memosprite Evey and increases CRIT DMG of all ally memosprites by 40 % for two turns. When used again or when the memosprite is already active, she dispels crowd‑control debuffs and restores HP to Evey.
  • Ultimate (O Wakeful World, Goodnight): summons Evey, deals AoE Ice damage equal to 120 % of Evey’s Max HP and puts Evernight into the “Darkest Riddle” state; all enemies take 20 % increased damage.
  • Talent (With Me, This Night): summoning Evey gives Memoria; losing HP increases CRIT DMG; when Memoria reaches 16, the talent dispels and makes Evernight immune to crowd control.
  • Technique (Let it Rain Cold on Thee): at the start of the next battle her Skill effect triggers, increasing memosprite CRIT DMG and giving Memoria.
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Best Relic Sets and Planar Ornaments:

Relic setKey bonusesReason
World‑Remaking Deliverer (4‑pc)2‑pc: +8 % CRIT Rate; 4‑pc: after a Basic ATK or Skill, if the memosprite is on the field, Max HP of Evernight and the memosprite increases by 24 % and all allies’ damage increases by 8 % until Evernight’s next action.The 8 % CRIT Rate is valuable, and the 4‑pc bonus gives a party‑wide damage buff and self‑HP boost as long as Evey is present. This synergy makes it the premier relic set for Evernight.
Bone Collection’s Serene Demesne (4‑pc)2‑pc: +12 % Max HP; 4‑pc: when Max HP ≥ 5 000, increases CRIT DMG of Evernight and her memosprite by 28 %.With HP‑based scaling, the extra HP boosts her personal and memosprite damage; the 4‑pc CRIT DMG bonus is significant once geared for HP.
Hunter of Glacial Forest (4‑pc)2‑pc: +10 % Ice DMG; 4‑pc: after the wearer’s Ultimate, CRIT DMG increases by 25 % for two turns.Good offensive option when focusing on personal damage and pairs well with her frequent Ultimate.
Arcadia of Woven Dreams (4‑pc)2‑pc: When the number of ally targets on the field isn’t four, for each additional/missing ally target, damage dealt by Evernight and the memosprite increases by 9 %/12 % (stacking up to four/three times).Useful when playing in modes with fewer targets or when fielding memosprites; provides multiplicative damage buffs.
Longevous Disciple (4‑pc)2‑pc: +12 % Max HP; 4‑pc: when hit or HP is consumed, CRIT Rate increases by 8 % for two turns (max 2 stacks).A balanced HP‑and‑CRIT set; the CRIT Rate buff triggers frequently because Evernight self‑consumes HP.
Planar OrnamentsThe Wondrous BananAmusement Park (2‑pc) increases CRIT DMG by 16 %; when a summoned unit is on the field, CRIT DMG additionally increases by 32 %.Since Evernight always has Evey summoned, this ornament provides a huge 48 % CRIT DMG bonus.
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Main and substat priorities:

  1. Main stats: body (CRIT Rate), boots (SPD), planar sphere (Ice DMG Boost), rope (HP). These main stats maximize Evernight’s damage and survivability.
  2. Substats – prioritize CRIT Rate / CRIT DMG / SPD / HP. SPD allows her to take turns quickly and keep Evey active; CRIT stats amplify both Evernight and Evey because many skills scale with CRIT Rate/DMG.

Recommended teams:

  1. Double Remembrance core: pair Evernight with another damage‑dealing Remembrance character to trigger her trace Kindle the Morn, Drop the Rain, which increases memosprite CRIT DMG based on the number of Remembrance characters. Harmony supports (e.g., buffers that increase SPD/CRIT Rate) and a sustainer are added to complete the team.
  2. Remembrance + Destruction/Hunt carry: Evernight supports a main DPS from another path; the memosprite’s buffs and the party‑wide damage increase from World‑Remaking Deliverer improve the carry’s damage. Harmony characters that provide CRIT Rate or SPD buffs and an Abundance/Preservation healer or shielder ensure survivability.
  3. Mono‑Remembrance team: Evernight and one other unit can work together; Evernight’s Eidolon 1 further amplifies memosprite damage when fewer enemies remain.
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Lightcone recommendations:

Light coneEffect and notes
To Evernight’s Stars (5★) – SignatureThe Sleepless ability increases Max HP by 30 % and grants stacks of “Noctis” whenever the memosprite uses an ability. While Evernight has Noctis, all ally memosprites ignore 20 % of the target’s DEF. For each stack of Noctis, Evernight and the memosprite deal 12 % more damage, up to 4 stacks. Since Evernight’s kit constantly triggers the memosprite, the HP and DEF‑ignore bonuses are always active. Overall the best light‑cone.
Sweat Now, Cry Less (5★)A limited 5★ Remembrance cone. Although exact numbers aren’t available on the page, it likely provides a self‑buff that increases HP or CRIT Rate and benefits from SPD. A good alternative when you do not own the signature.
The Flower Remembers (4★)Another Remembrance cone pictured on the page. As a four‑star option it is easier to obtain but offers lower bonuses. Use it as a budget choice until you acquire a better cone.

Eidolon 1 vs Signature lightcone:

  1. E1 (Sleep Tight, the Night Dreams Long) – When Evernight is on the field, if there are 4/3/2/1 enemies present, ally memosprites deal 120 %/125 %/130 %/150 % of their original damage respectively. This significantly improves Evey’s damage, especially in single‑target or boss fights (150 %). However, it does not provide additional survivability.
  2. Signature lightcone – The 30 % HP and DEF‑ignore, plus the stackable 12 % damage per Noctis stack, benefit Evernight and all memosprites regardless of enemy count. It also indirectly helps the team via higher HP.
  • Recommendation: if you are a low‑spender or free‑to‑play player, Eidolon 1 is generally more cost‑efficient because it directly multiplies memosprite damage. However, players chasing maximum performance should prioritize To Evernight’s Stars at Superimpose 1 because its HP and DEF‑ignore bonuses scale with all attacks and provide consistent value even in AoE situations.
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Eidolon evaluation:

  1. Sleep Tight, the Night Dreams Long – Best value. Increases ally memosprite damage based on enemy count (up to 150 %). Great damage spike.
  2. Listen Up, the Slumber Speaks Soft – Each time Evernight gains “Memoria,” she gains 2 extra points; using the Ultimate additionally grants 2 Darkest Riddle charges. Improves uptime of her Darkest Riddle state and triggers other trace effects earlier.
  3. Fear Not, the Nightmare Lies Past – Level boosts (Skill +2, Basic ATK +1, Memosprite Talent +1). Provides more damage but minimal unique functionality.
  4. Wake Up, the Tomorrow is Yours – While Evernight is on the field, memosprites’ Weakness‑Break Efficiency increases by 25 %, and Evey gets an additional 25 % Weakness‑Break Efficiency. Improves break damage in multi‑target fights.
  5. Let Go, the “Me” in Memories – Raises Ultimate +2, Talent +2 and Memosprite Skill +1 (level‑cap increases). Good but mostly numeric.
  6. Like This, Always – Grants 20 % All‑Type RES PEN to all allies while Evernight is on the field and refunds 30 % of consumed Memoria after Evey uses Dream, Dissolving, as Dew. Provides a substantial team‑wide damage buff and enhances Evernight’s rotation. Highly desirable but expensive.
  • Overall Eidolon value: E1 is the biggest jump and is worth considering because it drastically improves memosprite damage. E2 provides better charge generation. E4 and E6 offer team utility (break efficiency and RES PEN). Higher Eidolons are luxury upgrades for whales.

Recommended Endgame Stats:

  1. HP: 35–40 k HP after relics and light cone. More HP directly increases both her and Evey’s damage because their attacks scale with Max HP.
  2. CRIT Rate / CRIT DMG: at least 60 %/150 % to fully exploit the CRIT‑Rate ascension bonus and relic main stats. Higher CRIT is needed because she self‑buffs CRIT Rate via traces.
  3. SPD: aim for 140–150 SPD after boots and sub‑stats so Evernight can re‑summon Evey frequently and maintain Memoria stacks.
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Honkai: Star Rail
A COMPLETE Guide to Evernight! | Best Builds, Relics, Teams - Honkai Star Rail (HSR 3.6)
PhainonZUpdated 2d ago
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