Patch Highlights
Hall of Legends
- Risen Legend Vayne Skin & Border
- Risen Legend Vayne Event Chroma (Mythclimber)
- Frosted Ezreal, PROJECT: Lucian, Fae Dragon Ashe Skins
- 125 Mythic Essence
- 11 Loot Chests
- 13 Uzi-Themed Icons & Emotes
- Soak It Up Ward
- Relentless Hunter Banner
- “Crazy Little Dog” Title
- and more!
Champions
Aatrox
Passive - Deathbringer Stance
- Healing Ratio vs Champions: 80% ⇒ 100%
- Healing Ratio vs Minions: 20% ⇒ 25%
E - Umbral Dash
- Champion Damage Healing Ratio: 16% (+0.9% per 100 bonus HP) ⇒ 16% (+1.1% per 100 bonus HP)
Ahri
E - Charm
- Charm Duration: 1.2 / 1.4 / 1.6 / 1.8 / 2 ⇒ 1.2 / 1.35 / 1.5 / 1.65 / 1.8
R - Spirit Rush
- Cooldown: 130 / 115 / 100 ⇒ 140 / 120 / 100
Aphelios
Base Stats
- Level 1 Attack Speed: .640 ⇒ .665
Severum
- Onslaught Movement Speed: 20% ⇒ 25%
Calibrum
- Moonshot Damage: 60-160 (+42-60% bonus AD) ⇒ 70-160 (+42-60% bonus AD)
Aurora
Base Stats
- Base Magic Resistance: 30 ⇒ 32
R - Between Worlds
- Damage: 175 / 275 / 375 (+60% AP) ⇒ 175 / 275 / 375 (+70% AP)
Azir
Base Stats
- Movement Speed: 335 ⇒ 330
- Attack Speed per Level: 6% ⇒ 5.5%
Bard
Base Stats
- Base Movement Speed: 330 ⇒ 335
Bel'Veth
R - Endless Banquet
- Cast Range: 275 ⇒ 175 / 275 / 375 / 450 (matches E attack range)
Bugfix
- Bugfix: Casting R no longer locks Bel’Veth out of non-Flash summoners spells
Garen
E - Judgment
- Damage: 4 / 8 / 12 / 16 / 20 (+36 / 38 / 40 / 42 / 44% AD) ⇒ 4 / 7 / 10 / 13 / 16 (+36 / 39 / 42 / 45 / 48% AD) (Note: This will be a buff after 100 total AD)
- Bugfix: Armor shred is now properly extended by additional spins instead of occasionally failing to stack up if the remaining duration was low
Gwen
Base Stats
- Base Health: 620 ⇒ 600
W - Hallowed Mist
- Cooldown: 22 / 21 / 20 / 19 / 18 ⇒ 24 / 22.5 / 21 / 19.5 / 18 seconds
Jax
Passive - Relentless Assault
- Bonus Attack Speed per Stack: 3.5 / 5 / 6.5 / 8 / 9.5 / 11% (based on level) ⇒ 5 / 6.5 / 8 / 9.5 / 11 / 12.5% (based on level)
Kalista
Base Stats
- Base Health: 580 ⇒ 560
Q - Pierce
- Cooldown: 8 ⇒ 9 seconds
LeBlanc
E - Ethereal Chains
- Damage: 80 / 120 / 160 / 200 / 240 (+80% AP) ⇒ 80 / 120 / 160 / 200 / 240 (+85% AP)
R - Mimic
- Cooldown: 50 / 40 / 30 ⇒ 45 / 35 / 25
Lee Sin
E - Tempest / Cripple
- Cooldown: 9 ⇒ 8 seconds
- Slow Amount: 20 / 35 / 50 / 65 / 80% ⇒ 35 / 45 / 55 / 65 / 75%
Mordekaiser
Q - Obliterate
- Damage: 0–45 (based on level) (+80 / 110 / 140 / 170 / 200) (+70% AP) ⇒ 0–45 (based on level) (+80 / 115 / 150 / 185 / 220) (+70% AP)
Neeko
Q - Blooming Burst
- Damage: 80 / 125 / 170 / 215 / 260 (+50% AP) ⇒ 60 / 110 / 160 / 210 / 260 (+60% AP)
W - Shapesplitter
- Bonus Magic Damage: 40 / 75 / 110 / 145 / 180 ⇒ 30 / 65 / 100 / 135 / 170
Rammus
Base Stats
- Base Armor: 40 ⇒ 35
- Armor Growth: 5.5 ⇒ 4.5
- Level 1 Attack Speed: 0.656 ⇒ 0.7
- Base Attack Damage: 55 ⇒ 65
Passive - Spiked Shell
- REMOVED: Rammus’ basic attacks no longer gain 10 (+10%) armor (increased by 50% during W) magic damage on-hit
- NEW: Rammus now gains 15% of his total Armor and Magic Resist as bonus AD
Q - Powerball
- Damage: 80 / 110 / 140 / 170 / 200 ⇒ 80 / 120 / 160 / 200 / 240
- Smooth Moves: Powerball no longer locks Rammus out of casting his E for ~0.375 seconds after colliding with an enemy
W - Defensive Ball Curl
- Duration: 6 ⇒ 7 seconds
- Duration on Basic Attack: W’s duration is no longer increased on basic attacks
- Bonus Armor: 40 (+35 / 45 / 55 / 65 / 75% total armor) ⇒ 27 (+30 / 37.5 / 45 / 42.5 / 60% total armor)
- Bonus Magic Resistance: 10 (+30 / 35 / 40 / 45 / 50% total magic resistance) ⇒ 27 (+30 / 37.5 / 45 / 42.5 / 60% total magic resistance)
- Reflected Damage: 15 (+15% of total armor) ⇒ 15 (+10% of total armor) (+10% of total magic resistance)
- Dragon Damage: Rammus’ W now properly reflects damage from Dragon’s basic attacks (same for Thornmail)
- Tooltip Improvements: W’s tooltip now more clearly states how much Armor and MR will be gained from the ability
- Tooltip Improvements: W’s tooltip is no longer blank when the ability is active and will now show the amount of damage returned
E - Frenzying Taunt
- Attack Speed: E no longer provides Rammus with 20 / 25 / 30 / 35 / 40% bonus attack speed.
- Damage to Monsters: E now deals 80 / 100 / 120 / 140 / 160 (+70% AP) to monsters on cast (Note: This ability does not deal damage to champions)
R - Soaring Slam
- Cooldown: 90 ⇒ 120/105/90 seconds
- Initial Damage: 100 / 175 / 250 (+60% AP) ⇒ 150/ 250 / 350 (+60% AP)
- Epicenter Damage: R no longer deals 50% bonus damage at the center of the impact
- Aftershock Damage Removed: R no longer deals 20 / 30 / 40 (+10% AP) damage on aftershocks
- Slow: 15 / 17.5 / 20% per stack, up to 60 / 70 / 80% ⇒ 30 / 40 / 50%, no longer stacks
- QoL Improvement: Rammus can now Powerball soar even if Rammus is on top of an enemy if Soaring Slam is cast quickly enough
- QoL Improvement: Re-timed R’s animation to play the full animation over the dash
- Bugfix: R No longer breaks its animation and fails to deliver Powerball if they are cast too quickly together
- Bugfix: Fixed a bug where R’s animation bugged out at short ranges
Rumble
Q - Flamesplitter
- Total Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 110% AP) (+ 6 / 7 / 8 / 9 / 10% of target's maximum health) ⇒ 60 / 90 / 120 / 150 / 180 (+ 110% AP) (+ 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health)
E - Electro Harpoon
- Slow: 15 / 20 / 25 / 30 / 35% ⇒ 10 / 15 / 20 / 25 / 30%
- Enhanced Slow: 22.5 / 30 / 37.5 / 45 / 52.5% ⇒ 15 / 22.5 / 30 / 37.5 / 45%
Samira
Passive - Daredevil Impulse
- Style Bonus Movement Speed per Stack: 2 / 2.5 / 3 / 3.5% (max stacks: 12 / 15 / 18 / 21%) ⇒ 2.75 / 3 / 3.25 / 3.5% (max stacks: 16.5 / 18 / 19.5 / 21%)
Q - Flair
- Damage: 0 / 5 / 10 / 15 / 20 (+95 / 102.5 / 110 / 117.5 / 125% AD) ⇒ 5 / 10 / 15 / 20 / 25 (+95 / 102.5 / 110 / 117.5 / 125% AD)
Senna
Passive - Absolution
- Soul Drop Chance per Minion Kill: 14% ⇒ 10%
Shen
E - Shadow Dash
- Damage: 60 / 85 / 110 / 135 / 160 (+15% bonus HP) ⇒ 60 / 85 / 110 / 135 / 160 (+11% bonus HP)
Taliyah
Base Stats
- Base Magic Resist: 30 ⇒ 28
Q - Threaded Volley
- Empowered Damage: 190% ⇒ 180%
Twisted Fate
E - Stacked Deck
- Bonus Attack Speed: 10 / 20 / 30 / 40 / 50% ⇒ 15 / 25 / 35 / 45 / 55%
R - Destiny
- Cooldown: 180 / 150 / 120 ⇒ 160 / 130 / 100 seconds
Varus
Base Stats
- Base Armor: 27 ⇒ 24
Vi
W - Denting Blows
- Target Max Health Damage: 4 / 5.5 / 7 / 8.5 / 10% (+2.857% bonus AD) ⇒ 4 / 5 / 6 / 7 / 8 (+3.5% bonus AD)
- Bonus Attack Speed: 30 / 37.5 / 45 / 52.5 / 60% ⇒ 30 / 35 / 40 / 45 / 50%
E - Relentless Force
- Bonus Damage: 0 / 15 / 30 / 45 / 60 (+120% AD) (+100% AP) ⇒ 10 / 30 / 50 / 70 / 90 (+110% AD) (+100% AP)
Yorick
Passive - Shepard of Souls
- Mist Walker Attack Speed: 0.5 (+100% of Yorick’s bonus attack speed) ⇒ 0.5 (+8-80% attack speed)
Q - Last Rites
- Damage: 30 / 55 / 80 / 105 / 130 (+50% AD) ⇒ 30 / 50 / 70 / 90 / 110 (+50% AD)
Zeri
R - Lightning Crash
- Damage: 175 / 275 / 375 (+ 85% bonus AD) (+ 110% AP) ⇒ 200 / 300 / 400 (+100% bonus AD) (+110% AP)
- Chain Lightning Damage: 30% AD ⇒ 40% AD
Runes
Grasp of the Undying
- Ranged Effectiveness: 60% ⇒ 40%
Dragon
- Dragon Hits: All dragon basic attacks now trigger on-hit events (e.g. Thornmail, Defensive Ball Curl)
- Dragon Dodges: All dragon basic attacks now respect dodge
ARAM
Champions
Bel’Veth
- Tenacity: 100% ⇒ 120%
- Damage Taken: 100% ⇒ 95%
Kayn
- Q Bonus AD Ratio: 85% ⇒ 95%
- E Cooldown (Shadow Assassin): 10 ⇒ 7 seconds
Kennen
- Damage Dealt: 105% ⇒ 100%
Shyvana
- Fury Regeneration per Siege, Cannon Minion, and Heal: 0.05 ⇒ 0.1
Sion
- W Health per Unit/Chapion Takedown: 8 ⇒ 5
Items
Blade of the Ruined King
- Passive Damage: 10/8% ⇒ 12/10% of the target’s current health
Summoner Spells
Exhaust
- Cooldown: 240 ⇒ 290 (Note: ARAM has 70 summoner haste, so in practice this is going from 140 to 170 seconds)
Brawl
Champions
Kayle
- Passive XP: Kayle will no longer gain passive experience in Brawl
Systems
Passive Gold
- Passive Gold: 65g per 10s ⇒ 75g per 10s, increased to 100g per 10s after 5 minutes
Passive Experience
- Passive Experience: 20exp per 10s ⇒ 20exp per 10s, increased to 30exp per 10s after 5 minutes
Juice
- New Offerings: Added Bandle Juice of Power, Vitality, and Haste to the item shop. These consumables grant a permanent stacking buff, and can only be purchased after level 16. They also come with hats. Since they come with hats we’re getting rid of Cappa Juice.
Bugfixes & QoL Changes
QoL Changes
- Thornmail now properly reflects damage from Dragon’s basic attacks.
Bugfixes
- Fixed a bug that caused Rift Herald to not dance upon the Nexus being destroyed nearby.
- Fixed a bug that caused Rengar’s leap to fail when targeting the Nexus, very large units, or when his range is increased.
- Fixed a bug that caused Bloodsong’s damage amp to not amplify Death’s Dance’s bleed effect.
- Fixed a bug that caused Blood Song’s audio to play every instance, even if you already had the buff.
- Fixed a bug that caused Brand’s R to fizzle out if the next targeted unit had died.
- Fixed a bug that caused Akali’s passive indicator to sometimes appear around the incorrect characters.
- Fixed a bug that caused Sylas’ E2 to apply his W’s damage and heal multiple times.
- Fixed a bug that caused Aurelion Sol’s passive execute indicator to sometimes become inaccurate.
- Fixed a bug that caused Shadowflame to increase Ignite’s damage.
- Fixed a bug that caused Rift Herald to be able to collide with a Nexus Turret without doing damage if a player was piloting it.
- Fixed a bug that caused Rift Herald to sometimes fail its charge attack.
- Fixed a bug that caused some of Lunar Beast Darius’ SFX to not play or be cut off early.
- Fixed a bug that caused Senna’s Mist Wraiths to consume on-hit bonuses like Statikk Shiv or Sheen procs.
- Fixed a bug that caused Mordekaiser’s Q VFX to follow Mordekaiser’s facing direction instead of remaining where he had cast and hit the ability.
- Fixed a bug that caused Mordekaiser’s Q to turn with the direction he was facing when Flash was used during its channel.
- Fixed a bug that caused Swain’s E to be able to pull Yone back to the starting location of his R.
- Fixed a bug that caused the Death Screen improvements to not correctly function in various game modes.
- Fixed a bug that caused Ivern’s Daisy to be unable to attack Inhibitors and Nexuses.
- Fixed a bug that caused debug text to appear when players with Honor Level 5 used their pings.
- Fixed a bug that caused the chat pings for Lethal Tempo and Sixth Sense to not appear correctly.
- Fixed a bug that caused Samira’s VO upon taking down a champion to not play correctly.
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