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This deck leverages the dual power of Water and Psychic types, focusing on Greninja and Suicune ex for consistent damage and draw power. Suicune ex's "Crystal Waltz" attack can deal significant damage based on the number of Benched Pokémon, making it crucial to maintain full benches. Use Suicune's "Legendary Pulse" ability to draw extra cards at the end of your turn, enhancing your hand advantage. Giratina ex serves as a powerful Psychic attacker with its "Chaotic Impact," and its "Broken-Space Bellow" ability accelerates Psychic energy attachment. Early game, prioritize evolving Froakie into Greninja using Rare Candy to exploit its "Water Shuriken" ability for consistent chip damage. Supporters like Irida can heal Water Pokémon, while Cyrus can target weakened opponents. Use Leaf strategically to manage retreat costs, keeping Suicune ex active for its ability. Aim to control the board with bench management and targeted attacks.
How to play!
💧 Suicune draws cards, attacks, and forces the opponent to not fill their bench. He's also a good tank.
💧 Greninja combos well with Cyrus and beats Oricorio. You can use Leaf if you start with him.
💧 Giratina accelerate turns 1 and 2. He also beats decks that don't fill their bench.