CDR Efficiency Buff
- All items with CDR will gain more CDR, lower cost, or better stats
Tier 1 Items
- Ring - Increased CDR from 5 to 8.
Tier 2 Items
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Caestus - Increased CDR from 7 to 10.
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Ring of Dispel - Increased CDR from 10 to 15.
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Captain’s Ring - Increased CDR from 7 to 10.
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Sage’s Ring - Increased CDR from 7 to 10.
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Adroit Ring - Increased CDR from 10 to 15.
Tier 3 Items
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Pendulum Blade - Increased CDR from 10 to 15. Increased cost from 3000 to 3050.
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Jotunn’s Revenge - Increased CDR from 20 to 30.
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The Crusher - Increased CDR from 10 to 15.
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Staff of Myrddin - Increased CDR from 10 to 15.
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Chronos' Pendant - Increased CDR from 20 to 30.
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The World Stone - Increased CDR from 10 to 15.
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Scepter of Dominion - Increased CDR from 15 to 25.
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Bracer of the Abyss - Increased CDR from 10 to 15.
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Lifebinder - Increased CDR from 15 to 20.
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Blood Bound Book - Increased CDR from 10 to 15.
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Totem Of Death - Increased CDR from 20 to 30.
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The Cosmic Horror - Increased CDR from 10 to 15.
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Gladiator’s Shield - Increased CDR from 15 to 20. Decreased Cost from 2400 to 2350.
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Glorious Pridwen - Increased CDR from 15 to 20.
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Pharaoh’s Curse - Increased CDR from 10 to 15.
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Breastplate Of Valor - Increased CDR from 20 to 30. Increased Physical Protection from 40 to 45. Decreased cost from 2600 to 2550.
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Spectral Armor - Increased CDR from 10 to 15.
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Screeching Gargoyle - Increased CDR from 15 to 20.
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Shogun’s Kusari - Increased CDR from 10 to 15.
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Shield of the Phoenix - Increased CDR from 10 to 15.
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Circe’s Hexstone - Increased CDR from 15 to 20.
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Leviathan’s Hide, Talisman of Purification, Gem of Focus, Tekko Kagi did not receive increased CDR related buffs as these items are already overperforming
Sundering Arc Nerf
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Changed Damage vs Jungle Monsters and Bosses Scaling formula to no longer increase sharply to 1k damage at level 10.
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The Damage formula will now be 200 Damage at level 1, +25 damage per level, reaching 500 damage at lvl 14, capping at 500 damage.
Carry Buffs
- Qin’s Blade
Increased % max HP damage from 3% to 4%
- Bragi’s Harp
Increased Passive Damage from 5 + 2 per level to 10 + 3 per level
- Death Metal
Increased Strength from 25 to 35
- Dagger of Frenzy
Decreased Cooldown from 50s to 30s
Tank Nerfs
- Spirit Robe
Decreased Base Magical Protection from 40 to 30
Decreased Base Physical Protection from 40 to 30
Decreased Physical and Magical Protections provided by the passive ability from 50 to 40
- Oni Hunter’s Garb
Increased Cost from 2450 to 2550
Decreased Magical Protections from 65 to 55
- Eye of Providence
Decreased Physical Protection from 30 to 25
Decreased Magical Protection from 30 to 25
Meta Nerfs
- Staff of Cosmic Horror
Increased Passive threshold from 225 INT to 300 INT
Decreased CDR on Passive Effect from 15 to 10
- Tekko-Kagi Nerf
Decreased Strength from 40 to 30
- Gem of Focus Nerf
Decreased Intelligence from 45 to 35
Underperforming Item Buffs
- Warrior’s Axe Buff
Increased Protections from 7 to 10
Increased Base Damage from 30 to 40
- Sundering Axe
Increased Protections from 25 to 30
Increased self heal per trigger from 60 to 100 health.
- Sands of Time
Increased Intelligence from 15 to 20
Increased Cooldown Rate from 10 to 20
- Prophetic Cloak
Fixed an issue where this item would go on cooldown even when a stack type was completed
- Shogun’s Kusari
Increased Magical Protection from 30 to 35
- Eye of the Storm
Increased HP from 120 to 150
Increased Physical Protection from 15 to 20
Increased Magical Protection from 15 to 20
Decreased Self Inflicted Damage from 5% max hp per second to 2.5% per second
- Glorious Pridwen
Decreased Cost from 2800 to 2550
- Bracer of the Abyss Buff
Increased INT from 45 to 50
Increased Max Stacks from 3 to 4
Increased Buff Duration from 6s to 8s
(is also included in the CDR buffs)
- Yogi’s Necklace Buff
Increased Max Mana from 250 to 300
Increased Health Regen from 8 to 14
- Golden Blade Shift
Increased Base Damage from 15 to 25
Decreased Scaling Damage from 12.5% of your Protections to 10%
- Gladiator’s Shield Shift
Now builds from Legionnaire Armor + Adroit Ring
Removed STR and Max Health
Added 45 Physical Protection
Increased Cooldown Rate from 15 to 20
- Soul Gem Buff
Decrease Cost from 2700 to 2500
Increased Passive Damage Scaling from 20% to 30%
- Typhon’s Fang Shift
Now builds from Cursed Sickle + Killing Stone
Increased Cost from 2400 to 2700
Decreased Lifesteal from 40 to 35
Added 40 INT
- Genji’s Guard Buff
Now builds from Mana Tome + Sage’s Ring
Added 300 Mana
Added 5 Mana Regen
Decreased Cost from 2650 to 2550
- Oath Sworn Spear Buff
Decreased Cost from 2750 to 2400