Amaterasu
Introduction to my Guide :)
Welcome to my Smite 2 Guide for Amaterasu. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Amaterasu. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.
Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:
Discord: Frgotenpower
Amaterasu Builds
Solo ADC Damage based
SOLO SPLIT PROT BUILD
Solo Active Item Build w/ int
Amaterasu Mid Build
Ability Leveling Order
God Introduction
Amaterasu is a great Solo and Jungler in smite 2, They bring a great Team Aura, Crowd Control, a CC immune ult, Solid Burst, and Great Self Sustain
God has had some reworks done in Smite 2, Primarily around her 1 which gives Movement speed and Strength and intelligence but also has a 6 second additional effect.
Red buff giving Attack Speed, and Golden buff giving a Health Shield.
Her Ultimates Final Strike now does a full AOE swing around her
Passive - Illuminating Strike
Basic attack an enemy 3 times to illuminate their weaknesses, Causing them and other nearby enemies to take more damage from all sources.
Stats:
Increased Damage taken: 10%
Debuff Duration: 6 Seconds
Radius: 4.8 Meters
Basic Attack - Melee
Deal Physical Damage to an enemy in front of you.
Has a 3 hit chain. Attacks in order of 1 / 0.5 / 1x damage and swing time.
Damage Scaling: 100% Strength +20% Intelligence
Range: 1.92 Meters
Cone Angle: 120 Degrees
Ability 1 - Divine Presence
Heal yourself over 4s, and alternate between the Gold and Red Buff effects.
-
Gold Buff Provides a Health Sheild for 6s on activiation, and a persistaent Movement Speed Buff
-
Red buff provides attack speed buff for 6s on activation, and a persistent Strength and Intelligence Buff
Stats:
Heal per Tick: 15 / 25 / 35 / 45 / 55
Heal Scaling Per Tick: 5% Intelligence
Shield Health: 4 / 5 / 6 / 7 / 8% of your HP
Movement Speed: 5 / 7 / 9 / 11 / 13 %
Attack Speed: 10 / 12 / 14 / 16 / 18%
Strength: 14 / 18 / 22 / 26 / 30
Strength Scaling: 10% Intelligence
Intelligence: 18 / 26 / 24 / 42 / 50
Intelligence Scaling: 10% Intelligence
Radius: 5.6 Meters
Cooldown: 12 Seconds
Mana Cost At All Ranks: 30
Ability 2 - Heavenly Reflection
Charge your Mirror and decrease all damage you take while charging.
Reactivate the ability to fire a projectile that deals Physical Damage to enemies, Increased by the mirror's charge amount.
- Deal and take damage to charge the Mirror
- Base Damage is doubled when mirror is fully charged
Stats:
Projectile passes through and damges all enemies, and passes through walls
Damage: 55 / 80 / 105 / 130 / 155
Damage Scaling: 65% Strength - 85% Intelligence
Damage Taken Reduction: 7 / 9 / 11 / 13 / 15%
Damage Reduction Scaling: 5% Intelligence
Buff Duration: 5 Seconds
Projectile Range: 8.8 Meters
Projectile Radius: 0.8 Meters
Cooldwon: 10 Seconds
Cost At Each Rank: 60 / 65 / 70 / 75 / 80
Ability 3 - Glorious Charge
Silence enemies in front of you for 1s, then dash forward and deal Physical Damage.
- Pierces through and damages minions but stops on first god hit
Stats:
Damage: 60 / 105 / 150 / 195 / 240
Damage Scaling: 65% Strength
Silence Duration: 1 Second
Range: 8.8 Meters
Range: 3.2 Meters
Cost: 40 / 45 / 50 / 55 / 60
Cooldown At All Ranks: 15 Seconds
Ultimate - Dazzling Offensive
Become CC Immune and then attack 3 times to deal Physical Damage to enemies in front of you each time.
- Attacks deal more damage and have bonus effects on each subsequent successful hit
- 2nd hit deals 1.2x damage and Slows by 30% for 2 seconds
- 3rd hit deals 1.4x damage and Stuns for 1.5s (AOE Around you if you hit the first 2 hits)
Stats:
Damage: 60 / 95 / 130/ 165 / 200
Damage Scaling: 55% Strength +45% Intelligence
Slow: 30%
Slow Duration: 2 Seconds
Stun Duration: 1.5 Seconds
Radius: 5.6 Meters
Cone Angle: 110 Degrees
Cooldown At All Ranks: 90 Seconds
Cost: 60 / 65 / 70 / 75 / 80
God/Camp/Item Interactions
Testing in progress