Warhorn
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Updated objective: Warhorn
The old Warhorn interact objective has been removed, and instead the Totem of Ku will spawn within the Warhorn pit
Still uses the visuals of the Warhorn pit and will display the Warhorn accolade upon capture
Dealing damage to the Totem of Ku builds progress towards capturing the Totem
The starting damage goal is set to 600 total damage
Each time the Totem of Ku is claimed, the next goal is increased by 300
This goal will never exceed 3000 total required damage
- Capturing the Totem of Ku grants the following rewards to the team
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+4 Mana regeneration for 15s
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+5% Movement speed for 15s
Allied structures gain an aura for 60s that grants the same effect and refreshes the duration
Additionally, the Totem will also spawn Champion minions from the previous Warhorn objective
The Totem of Ku respawns every 90s
The Warhorn pit grants an effect while the Totem of Ku is active
Gods within the pit take 20% less damage from gods outside of the pit
Updated jungle buff: Inspiration (Purple)
Stack duration increased from 3s to 6s
Rank 2: No longer grants soul charges from getting minion kills/assists, now grants +5% bonus lifesteal upon reaching max stacks
Rank 4: The bonus lifesteal is increased to +10%
New interactable: Base Teleporters
Behind the Phoenix walls are new base teleporters that players can interact with to teleport to the furthest tower in that lane
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There will be three teleporters total in each base
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These teleporters cannot be used by the enemy team
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Using a teleporter applies a 210s cooldown that prevents the player from using another base teleporter
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This cooldown does not affect the usage of the side teleporters
Upon using the teleporter, players will dematerialize and move along a path towards the farthest tower that isn’t destroyed
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Players can, at any point, press the Cancel button to re-materialize and end their travel
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During travel, players are untargetable and cannot cast abilities, use items, or use basic attacks
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When both towers in a lane have been destroyed, the teleporter will also be destroyed
Fire Minion adjustments
Fire minions now award twice the normal amount of gold when slain
Minotaur adjustments
Reduced bonus damage vs. structures from 250% to 125%
Phoenix adjustments
When a Phoenix respawns, each member of that team gets 100 gold
Titan adjustments
When all Phoenixes are alive, the Titan gains 0.4% of its maximum health as regeneration
Ancient Fury adjustments
Ancient Fury’s debuff no longer applies to all structures
Ancient Fury will now try to choose to the frontmost structure in each lane when applying its debuff
Ancient Fury’s effect has changed from “All enemy structures are disabled for 120 seconds” to “The enemy’s frontmost structures are weakened. Their damage is reduced by 25% less damage and attack speed is reduced by 50%."
Fire Giant adjustments
Removed the protections reward from the Fire Giant buff
Game rules adjustments
The killing spree timer has been increased from 8s to 15s
New accessibility feature: Signposts
Players can turn on pathing assistance to see signposts within the map that point to various points of interest and important objectives