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Danzaburou Intelligence

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Danzaburou
DanzaburouJapanese · Carry
Mid
Starter Items
Sands of Time
Scythes
Final Build
Pendulum of the Ages
Typhon's Fang
Book of Thooth
Bracer of the Abyss
Demonic Grip
Chronos' Pendant
Soul Reaver
Fool’s Gold
Alluring Spirits
Tanuki Trickery
Uproarious Rocket
Ideal for Instagram Stories and TikTok posts.
Danzaburou
DanzaburouJapanese · Carry
Mid
Starter Items
Sands of Time
Scythes
Final Build
Pendulum of the Ages
Typhon's Fang
Book of Thooth
Bracer of the Abyss
Demonic Grip
Chronos' Pendant
Soul Reaver
Fool’s Gold
Alluring Spirits
Tanuki Trickery
Uproarious Rocket
Creator Branding

After Build

After getting your full build you can either get a Strength pot or an Intelligence pot, the strength will give you more damage since anything damage related with danzaburou mainly goes off strength, I go with getting 2 Intelligence pots first becuase that allows Tanuki Trickery to bring Dishonest Duplication up to its full stacks, after that I just start stacking strength pots At Level 20 with one Intelligence pot and Book of Thoth at full stacks, it brings Danza's passive to 85 so you could rock with that for a little bit as well.

## God Aspect: Aspect of Fellowship Alluring Spirits no longer throws out a sake bottle but instead spawns 2 Clones. All of your Clones deal more damage and take less damage.

## Passive - Dishonest Duplication

  • You have a chance of spawning a clone of yourself with each basic attack hitting an enemy.
  • Clones target the enemy that was hit when they were created.

----- STATS -----

  • Clones last 3s, deal 10% of your Basic Attack Damage and take 300% increased Damage.
  • Clones have a 5% + 0.25% Per Level chance of spanwing a clone

Basic Attack - Ranged

  • Fire a projectile that deals Physical Damage to the first enemy hit.
  • Projectile stops on first target hit, and does not pass through walls.

----- STATS -----

  • Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power
  • Range: 8.8 meters
  • Radius: 0.48 meters

Ability 1 - Fool's Gold

Danzaburou rolls out 3 money bags that deal Physical Damage to enemies hit and then explode dealing Physical Damage.

  • The money bags stop on enemy gods, Trembling them and dropping a coin.
  • Coins can be picked up by yourself or allied gods to provide you 10 gold.
  • Subsequent hits of bags or explosions on the same enemy deal 15% damage.

----- STATS -----

  • Damage per Rank: 95 / 145 / 195 / 245 / 295
  • Damage Scaling: 90% Strength + 65% Intelligence
  • Explode Damage per Rank: 30 / 55 / 80 / 105 / 130
  • Explode Damage Scaling: 20% Strength + 40% Intelligence
  • Cooldown: 12 seconds
  • Mana Cost Per Rank: 70 / 75 / 80 / 85 / 90

Ability 2 - Alluring Spirits

Danzaburou drinks some sake, Healing over time before throwing the bottle, dealing Physical Damage to enemies hit.

  • On landing, the bottle applies a stacking Slow to enemy gods
  • On reaching 3 stacks, they are Taunted towards the bottle.
  • This ability does 40% bonus damage to Jungle Monsters
  • The inner circle deals damage on landing while the entire area slows.
  • The bottle can be broken early with enemy basic attacks.
  • Taunt is not affected by Diminishing Returns.
  • If the Taunted enemy takes more then 30% of there Max Health, the taunt ends early.

----- STATS -----

  • Heal Per Tick Per Rank: 15 / 20 / 25 / 30 / 35
  • Heal Scaling Per Tick: 5% Intelligence
  • Damage Per Rank: 90 / 140 / 190 / 240 / 290
  • Damage Scaling: 70% Strength + 40% Intelligence
  • Slow: 10% Per Stack
  • Taunt Duration: 1 second
  • Hits to Break Per Rank: 2 / 2 / 3 / 3 / 4
  • Cooldown Per Rank: 14 / 13.5 / 13 / 12.5 / 12 seconds
  • Mana Cost Per Rank: 60 / 65 / 70 / 75 / 80

Ability 3 - Tanuki Trickery

Danzaburou creates a field where he gains Movement Speed, Slow Immunity, his Basic Attack Movement Penalty is removed, and his Dishonest Duplication chance is doubled. When you leave the area, it disappears and you transform into a leaf with multiple leaf decoys that mimic your movement in different directions.

  • Enemies in the field are Slowed
  • As a leaf you gain increased Movement Speed, Slow Immunity, and a buff that causes your next Basic Attack to deal Physical Damage.
  • Taking damage or attacking while in leaf form will end it early, however, there is a brief delay before this can happen on first transforming.

----- STATS -----

  • Damage per Rank: 20 / 30 / 40 / 50 / 60
  • Damage Scaling: 100% intelligence + 55% Strength
  • Movement Speed: 20%
  • Bonus Movement Speed Per Rank: 30 / 32.5 / 35 / 37.5 / 40%
  • Slow: 20%
  • Radius: 3.84 meters
  • Cooldown: 14 seconds
  • Mana Cost: 70

Ultimate - Uproarious Rocket

Danzaburou fires a rocket that locks onto enemy gods, or reativate this ability to become the rocket! The rocket deals Physical Damage, Stuns, and explodes dealing aoe physical damage on the first enemy god hit.

  • You are rooted and CC immune while channeling and can only aim within 180 degrees.
  • The rocket pierces through and damages minions but stops on first god hit.
  • You are immune to damage while in rocket form.
  • you can cancel this ability whle a rocket to transform back, sending out the rocket directly ahead.

----- STATS -----

  • Damage Per Rank: 300 / 360 / 420 / 480 / 540
  • Damage Scaling: 100% Strength + 70% Intelligence
  • Explode Damage Per Rank: 225 / 270 / 315 / 360 / 405
  • Explode Damage Scaling: 50% Strength + 80% intelligence
  • Stun Duration Per Rank: 1 / 1.1 / 1.2 / 1.3 / 1.4 seconds
  • Radius: 4.8 meters
  • Cooldown: 90 seconds
  • Mana Cost: 100
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KitFoxxo
KitFoxxo
Updated 2mo ago

Danzaburou Intelligence

Danzaburou
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