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Smite 2 Alpha Gameplay/UI Changes - Patch 3

See frgotenpower's Twitch channel
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UI Updates

Updated Damage Numbers Animation and Style to be more like SMITE 1

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Pause

  • Accessible via the Escape/Start menu
  • Pause can be ended early
  • A majority vote must succeed in order to start a pause
  • Pause will display an exact time left number while pause
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End of Match Lobby Stats

  • You can now navigate to an additional tab after matches to see each player’s individual stats.
  • Stats displayed are currently similar to SMITE 1’s, but additional stats are planned for a future update.

Accolades

  • Accolades have been adjusted to be more like SMITE 1
  • Kills display separately from Accolades
  • Allies and enemies now see a simpler text form of Accolades. Only the player who earned the Accolade sees the full art verison
  • Added a series of warning messages that were present in SMITE 1 such as, your tower is under attack
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SMITE 1 god mastery badges will now be awarded in S2

  • Make sure your account linked through Divine Legacy
  • Any god you mastered in SMITE 1 will have a badge that looks like the Mastery Level roman numeral.
  • Equip this to display your S1 mastery within S2 for that god
  • This badge also shows star count from your S1 mastery levels

Item Store

  • Added a grid for consumables, starters, and relics
  • Now supports right clicking to purchase and sell items
  • Is now a single filter by default, matching SMITE 1
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Player levels no longer updates in real-time on the scorecard

Big for Competative players

Combat Log (T Screen) has had further art and design updates

Updated art and design

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General Gameplay Updates

  • Custom Games now have the option for Conquest Pick and Bans as a map

  • Interact - Jump action will now be briefly blocked after touching any interact area

Art Updates

  • Updated Card Art for Ares, Athena, Baron Samedi, Bellona, Fenrir, Hades, Hecate, Kukulkan, Mordred, Neith, Odin, Thanatos, and Zeus
  • Updated Item Icons for Heartseeker, Gauntlet of Thebes, Demonic Grip, Fatalis, Shield of the Phoenix, Titan’s Bane, Transcendence
  • Updated Voodoo Pantheon Icon
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General New Player Experience Features:

  • New Videos detailing a brief overview on how to play Arena and Conquest.
  • New Conquest Tutorial
  • Arena Tutorial Fixes and Updates
  • “Great for New Players” tag has been added to Gods that are fun and easy to pick up.
  • Replaced targeting brackets with a treatment on enemies nameplates to show they are in the area of an attack or ability.
  • God Short Descriptions and God Gameplay Tags added to the frontend UI

Conquest NPE features:

  • Signposts on the map giving directions to buffs and Jungle bosses
  • This may be toggled off with the setting called Map Signposts in Usability
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Role specific Waypoints to help players learn what lane to go to in conquest

This may be toggled off by selecting help tips in usability

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SMITE 2
Frgotenpower
Smite 2 Alpha Gameplay/UI Changes - Patch 3
FrgotenpowerUpdated 8mo ago
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