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Smite 2 Hades Guide - Closed Alpha 24/7 Release Patch 2

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Hades - King of the Underworld - Greek

Introduction to my Guide :)

Welcome to my Smite 2 Guide for Hades. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Hades. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.

Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:

Discord: Frgotenpower

X: https://x.com/frgotenpower

Youtube: https://www.youtube.com/@therealfrgotenpower

Twitch: https://www.twitch.tv/Frgotenpower

Hades Mage Build

Archmages Gem
Archmages Gem
Book of Thooth
Book of Thooth
Gem of Focus
Gem of Focus
Polynomicon
Polynomicon
The Cosmic Horror
The Cosmic Horror
Rod of Tahuti
Rod of Tahuti
Soul Reaver
Soul Reaver
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Ability Leveling Order

God Introduction

Hades is a great Mid / Solo / Support in Smite 2.

Hades has had some reworks done in Smite 2, Primarily around his Ultimate, His ultimate allows you to use your abilties while in your ult. For example, using your dash, you can dash in your ult now.

The God Strengths lie in Self Sustain, Crowd Control, Mobility, and Burst Damage.

Passive - Blight

Your attacks and abilites apply Blight

  • Blighted enemies have reduced Strength and Intelligence

  • Your abilites have extra effects on Blighted enemies

----- Stats -----

Strength: 5%

Intelligence: 5%

Debuff Duration: 8 Seconds

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Basic Attack - Ranged

Fire a projectile that deals Magical Damage to the first enemy hit.

Projectile stops on first target hit, and does not pass through walls.

----- STATS -----

Damage Scaling: 100% Strength +20% Intelligence

Range: 8.8 Meters

Radius: 0.48 Meters

Ability 1 - Death From Below

Leap through the underworld (Underground), then emerge and deal Magical Damage to enemies.

  • Blighted enemies are Slowed

----- STATS -----

Damage Per Rank: 70 / 115 / 160 / 205 / 250

**Damage Scaling: **55% Intelligence

Slow Per Rank: 20 / 25 / 30 / 35 / 40%

Slow Duration: 2 Seconds

Range: 8.8 Meters

Radius: 3.2 Meters

Cooldown At All Ranks: 14 Seconds

Mana Cost Per Rank: 50 / 55 / 60 / 65 / 70

Ability 2 - Shroud of Darkness

Silence enemies in front of you.

  • Blighted enemies are also Feared

----- STATS -----

Silence DurationPer Rank 0.375 / 0.85 / 0.95 / 1.05 / 1.15 Seconds

Silence Duration Scaling: 0.2s per 150 Item Protections, stacking up to 2 times.

Feared Duration Per Rank: 0.75/0.85/0.95/1.05/1.15s

Fear Duration Scaling: 0.2s Per 150 Item Protections, stacking up to 2 times"

Range: 5.6m

Cone Angle: 110 degrees

Cooldown Per Rank: 14 / 13 / 12 / 11 / 10 Seconds

Mana Cost For All Ranks: 60

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Ability 3 - Devour Souls

Devour the souls of your enemies, dealing Magical Damage to enemies around you.

  • Blighted enemies Detonate when hit, dealing additional Magical Damage to them and enemeis around them

  • Each Detonation also Heals you and nearby allies

  • Hades heals immediatly

  • Allies within 10.4m heave a homing projectile sent towards them that heals on arrival.

----- STATS -----

Damage Per Rank: 70 / 105 / 140 / 175 / 210

Damage Scaling: 65% Intelligence

Detonation Damage Per Rank: 10 / 20 / 30 / 40 / 50

Detonation Damage Scaling: 45% Intelligence

Heal Per Rank: 20 / 35 / 50 / 65 / 80

Heal Scaling: 10% Protections from Items

Radius: 3.2m

Cooldown Per Rank: 10 / 9.5 / 9 / 8.5 / 8 Seconds

Mana Cost Per Rank: 60 / 65 / 70 / 75 / 80

Ultimate - Pillar Of Agony

Pillar Of Agony: Channel a Vortex around you that drags foes to their death, and repeatedly deals Magical Damage.

  • You may use one other ability while Channeling

  • Blighted enemies have their Protections reduced

  • You are CC Immune, and gain Increased Protections while Channeling

  • You are Rooted while Channeling.

  • Channel times is 4 seconds. Hits 8 Times.

----- STATS -----

Damage Per Tick: 38 / 51 / 64 / 77 / 90

Damage Scaling Per Tick: 25% Intelligence

Physical Protection Reduced: 10 / 13 / 16 / 16 / 22

Physical Prtoection Reduced: 10%

Magical Protection Reduced: 10 / 13 / 16 / 19 / 22

Magical Protection Reduction: 10%

Debuff Duration: 4 Second

Physical Protection: 50 / 65 / 80 / 95 / 110 + 10% Phsyical Protections from Items

Magical Protection: 50 / 65 / 80 / 95 / 110 +10% Magical Protections from Items"

Radius: 4.8 Meters

Cooldown: 90s

Mana Cost At All Ranks: 100

God/Camp/Item Interactions

Testing in progress

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