BoomBot Urgot
Gameplan:
The comp relies on hitting Urgot and legendarys which makes it a very hard but one of the strongest comp to play. You want to have a strong earlygame in stage 2 and 3 to get to 9 without dying or an XP/Gold Augment.
Your best opener is Kog with another Rapidfire Unit with Skarner and another Vanguard Unit where Kog holds Urgot items while Skarner holds Items for Cho'Gath. A good Augment to streak with is Hunter Killer Missile with itemized Kog2. BoomBot Emblem allows you to get to 4 BoomBot early which is also very strong in stage 2 and 3 if you hit Fiddle. The longer the fights go the more damage can the BoomBot trait do. The Damagetype is magic which means building magic shred is very important since it increaases the damage of the Trait.
Urgot can hold many Items very well. Krakens Fury is his best Item since he gets alot of attackspeed from his ability which helps him to stack it up quiet quick. If you have vex on your Board Strikers Flail is his next best Item. His Final Item can be Giant-Slayer, Blue Buff or Deathblade. Urgot is a short range Unit. If you put him in the bottom left or right corner he will walk up in fights at some point. Cho, your maintank before hitting Zac2 his best Item is Spirit Visage. He scales into the fight which means you dont want him to take aggro and die early. He can 1vX the longer fights go. After Spirit Visage you want to add a Warmogs and then some resistances in form of Dragonclaw or Bramble Vest. Steadfast is also great.
Vex can hold the BoomBot Emblem well till you get to Garen for the BoomBot Mods. Garen is your winout. You want to BoomBot Mod Zac, Kobuko, Viego and Vex. Lategame you want to give the BoomBot Emblem to an Itemized Tank.
Dont think you need to play Urgot only with +1 . Kog, Fiddle and Skarner are dead Units in 6 BoomBot. He can be played in many compositions with 6 or 4 Bruisers, with Vanguards coming from Marksman, Divinecorp or just Vertical 6 BoomBot. He just needs long lasting Frontline. He caps out your Board since he can farm Items and Gold. Hitting him on Level 8 rolldown is strong since he can help you to reach ur interests easier with him farming gold.
Encounters:
Scuddle Puddle, Crab Rave, Loot Subscription, Gold Sub for more resources (Gold & Items) to reach Level 9 faster. Lucky Shop can offer you a early Urgot which is great because he can farm you gold and components to help you cap out your Board.
Augments:
This Board caps alot higher on Level 9 which means taking a Gold/XP Augment which allows you to get to Level 9 faster or with more gold can be great. Taking Item Augments is also fine when your playing around multiple carrys. You always want to have Urgot, Zac(Cho) itemized. Garen, Renekton or even Vex are also Units which can carry with items. You only want to take combat if you have your maincarrys itemized and ur able to get to Level 9 with enough Gold. Strong Combat Augments for example are Bulky Buddies, Cybernetics since Urgot can farm Items or Piercing Lotus since you have alot AD & AP damage.
BoomBot Urgot
6 BoomBot Brand Level 9
Vanguard Urgot & Vex (Pivot out of Marksman)
2 BoomBot 4 Bruiser Level 9 (Cho Items go to Zac2 with blobs later)
DivineCorp Vex & Urgot Level 9
6 BoomBot Opener
6 Bruiser Urgot & Vex
Innervating Locket 6 Bruiser Cho
BUILDS
MORE GUIDES
All guides with augments, items, artefacts, boards with emblems and helpful tips.
Whenever I learn something new, I update the guides.
Feel free to dm me if you know something i dont, to help me improve the guides and as a player.
Firecracker Urgot
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