14.4 Katarina 7 Country/4 Crowd Diver

Final comp

4
Crowd Diver
Crowd Diver
7
Country
Country
2
Mosher
Mosher
2
Guardian
Guardian
Urgot
Titan's Resolve
Bloodthirster
Sterak's Gage
Urgot
Tahm Kench
Tahm Kench
Thresh
Warmog's Armor
Bramble Vest
Dragon's Claw
Thresh
Qiyana
Qiyana
Yone
Yone
Zed
Zed
Yorick
Country Emblem
Yorick
Katarina
Hand Of Justice
Jeweled Gauntlet
Hand Of Justice
Katarina
Samira
Statikk Shiv
Samira
Urgot
Titan's Resolve
Bloodthirster
Sterak's Gage
Tahm Kench
Thresh
Warmog's Armor
Bramble Vest
Dragon's Claw
Qiyana
Yone
Zed
Yorick
Country Emblem
Katarina
Hand Of Justice
Jeweled Gauntlet
Hand Of Justice
Headliner
Samira
Statikk Shiv

Comp resume

This composition is based on giving all possible potential to Katarina 3 Chosen in its Crowd diver variant, we combine it with Country since the more time Katarina spends on the battlefield, the stronger her blows will be, we combine it with units like Samira AND Urgot (Urgot can be searched at 3 stars if you have enough economy or are stable at the table)

Katarina Chosen gives us the following increase:

Throw a blade at the current target that bounces 3 times, dealing magic damage and applying Wound for 6 seconds.

Wound: Reduces healing received by 33%.

Headliner Effect: +200 Health, Her final blade bounce deals 66% bonus damage.

We are looking for a build that maximizes your critical ability while giving you survival.

We would distribute the rest of the items as follows:

Thresh: Defensive items

Urgot: Offtank item

Samira: Defense reduction

As 6 Crowd diver you gain flat bonus damage 50% increased 1% by every second so the longer the fight more damage will come from this units

Early game

4
Crowd Diver
Crowd Diver
3
Country
Country
Yone
Yone
Urgot
Urgot
Tahm Kench
Tahm Kench
Evelynn
Evelynn
Katarina
Katarina
Yone
Urgot
Tahm Kench
Evelynn
Katarina
Headliner

Mid game

5
Country
Country
3
Crowd Diver
Crowd Diver
Evelynn
Evelynn
Yone
Yone
Thresh
Thresh
Tahm Kench
Tahm Kench
Urgot
Urgot
Katarina
Katarina
Samira
Samira
Evelynn
Yone
Thresh
Tahm Kench
Urgot
Katarina
Samira

Mid game

At level 6-7 you want already to reroll for you Katarina 3 and get to the point you have 5 Country 4 crowd diver, also buying Urgots to go for lvl 3 (not required) as he will be your second damage dealer. Once you are at level 7 you can opt for 2 routes:

1- You have a good spot with hp and economy you can roll for Urgot 3 and go fast 9 to add the last 2 units (Zed, Qiyana) 2- Go fast 9 without rerolling for Urgot to add the 6 crowd diver sinergy

Special case scenarios

Im gonna add to more variants in case you gain the augmment New Recruit, gain a fon or the portal of the game is Multi-Talented.

Both Cases add Yorick as the final piece giving Urgot more damage and also gaining

Multi-Talented final comp

5
Crowd Diver
Crowd Diver
5
Country
Country
2
Mosher
Mosher
2
Guardian
Guardian
Evelynn
Evelynn
Zed
Zed
Urgot
Urgot
Thresh
Thresh
Yorick
Yorick
Yone
Yone
Qiyana
Qiyana
Katarina
Katarina
Samira
Samira
Evelynn
Zed
Urgot
Thresh
Yorick
Yone
Qiyana
Katarina
Headliner
Samira

New recruit/Fon Final comp

5
Crowd Diver
Crowd Diver
5
Country
Country
2
Mosher
Mosher
2
Guardian
Guardian
Evelynn
Evelynn
Urgot
Urgot
Tahm Kench
Tahm Kench
Thresh
Thresh
Qiyana
Qiyana
Yorick
Yorick
Yone
Yone
Katarina
Katarina
Zed
Zed
Samira
Samira
Evelynn
Urgot
Tahm Kench
Thresh
Qiyana
Yorick
Yone
Katarina
Zed
Samira