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FINAL BOARD
Traits
7
K/DA

1
Breakout

3
Superfan

3
Spellweaver

2
Guardian

2
Sentinel

2
True Damage

2
Crowd Diver

9
23





















Components
x3
x3
x2
x4
x1
x4
x3
x2








ROLLING
This is a mega Flex configuration after nerf Zed on % Ad gives me a lot of points. We start with the early game, which is worth going to level 6 on Yasuo or Annie, where we want to strengthen our table with Seraphine or Yone/Riven, entering level 8, the only thing we want to know is to get Akali or Ahri under K/DA to activate at level 9 to max out the K/DA feature, as a carry we play these two characters and as a second carry we want Zed, which we also roll on level 8, as soon as we stabilize the board we want to go to level 9 to add a character like Evelynn who will give us Crowd Diver and 7x K/DA
On Headliner we play 2 items because we have Item one for free
HEADLINER (EARLY>MID>LATE)






AUGMENTS FOR THIS COMPOSITION












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ITEMS AKALI (K/DA)






ITEMS AHRI







ITEMS ZED







EARLY GAME
Traits
4
Superfan

2
True Damage

2
Guardian

5
8





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MID GAME
Traits
1
Breakout

6
K/DA

3
Superfan

2
Guardian

2
Crowd Diver

8
20







