INFORMATION
Due to the fact that we have 3 weeks left until set 11, I would like to present you compositions that are literally "fun to play" to get maximum fun from this set and not try hard at the end, but of course I do not forbid you from doing so!
All Comps here:
Attack Speed Special Malphite
At the beginning of the game, we try to collect as much economy as possible without reaching level 4 because we want to roll on golems at level 4 to 10 from 50+ economy to hit Malhpite to level three. Then all we have to do is go up to level 8 to add 6x Behemoth, at this level we can roll up to get Ornn to two stars
The only important thing is to have the RFC item on it, which we get from the portal at the beginning of the game with an artifact or Augments, which gives artifacts!
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Qiyana with Rapidfire Cannon
We start by having the most important items on it, i.e. Rapid Firecannon!
(Without this item, Qiyana does not work!)
(we are adding it as the third one. I have not added it for now because our website is not updated yet)
Only version Duelist in patch 14.9b
Which can be obtained from the Portable Forge augment for the first time in the game. If we already have it, it is worth thinking about this unit. There has always been a problem with it because it was at the front, but thanks to the 14.9 update, this no longer has to be the case. At the beginning, we collect as much economy as possible to reach level 6 and then slow roll to 50 to get Qiyana to level three. At the end we are left with level 8 and there we get 3 dragon lords and Lee Sin for two stars. Unless you have a lot of Volibear and Diana, if you can make it 3 stars there, but I don't think it's worth getting to level 9, it will reward you more because you can add Rakan or Janna there.
or we can play max Heavenly with Morgana!
A very good augment is also this one:
Trash to Treasure
thanks to it, we can give it two perfect items: RFC and Sniper Focus
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Riven Reroll Carry
IT IS VERY IMPORTANT IN THIS COMPOSITION TO HAVE THIS INNERVATING LOCKET ARTIFACT, RIVEN IS TOO WEAK WITHOUT IT!
We start by playing the strongest table around Bruiser and Storyreaver to win up to level 6 and then we start slow rolling to 50 economy to get Riven 3 and that's what we need then we max Bruisers and add our main carry which is Irelia which we roll at level 9 and the addition is an emblem bruiser, if we have it, we cast it on Irelia - it works best on her because we get additional AD for each AA at level 10 it is worth adding Azir
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Crazy Aatrox Reroll
I've been testing for the last week on PBE after the aatrox buffs and collecting information from streams from better ones and 3 archangel staff are the best for him. We start by playing the strongest board at the start of the game to win up to level 6, then we start a slow roll to get Aatrox to level three, then we only have level 8 and make Kai'Sa and Galio for two, and if we can, Sylas, who can be here as a second carry if we have an excess of items such as Crowguard or Ionic Spark.
The most important thing in this composition is to forcefully block Aatrox until the end of the teamfight so that he comes out literally at the end, then he has about 100 stacks on each staff and beats about 9k with one use of his skill. He doesn't need life steal because he has it in his skill.
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Double Jump Kha'Zix with Grim Harvest
After the buffs in the new patch, this composition may cause confusion. From the beginning we try to collect as much economy as possible to roll on level 4 after golems to get Kha'Zix for star 3, then we go to level 8 and there we start slow rolling after Yone 3, why not to level 7? because you have a bigger power spike there and a greater chance for Wukong and a similar % for 3 gold characters.
You can play Spatula Heavenly and give it to Kindred, there is also an option to play Kha'Zix with Kindred 3 then we roll on level 4 and 6 and ignore Yone when we don't have good items for him but we have blue buff and Ap items
Dont play this Composition without Grim Harvest REMEMBER TO POSITION KHA'ZIX GOOD, IT'S VERY IMPORTANT, OTHERWISE HE DOES ALMOST NOTHING!
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Strong Darius Heavenly
Recently, a new "trend" has been created at higher ELO, i.e. Darius 3 is usually played in threes in order to easily reach level 9 and play flex Legendary Board or some strong flex there.
here is the link:
https://www.tacter.com/tft/guides/how-to-play-legendary-board-in-set-11-fca25494
It's very nice for gaming, 100% top 4, currently few people know about it and it is not released!
But this doesn't mean that you can't play it to the end under Heavenly or Duelist, we start by not entering the level at the beginning and collecting as much economy as possible to roll it up to lvl 4 after the golems, from 60 gold to 10 for three, if it doesn't work, we come back to 50 and there we finish it with the so-called slow roll at level 5. By the way, you can draw Yasuo for three or Malphite, depending on which version you play. As a second carry in the first version, you can give items to Volibear or TristanA and make these units into three or go to level 9 and in both versions Wukong himself is great on Items
(but this is not required)
Tips:
A very good augment is that it strengthens Titan Resolve, you can use it even twice as much as this item instead of some straight AP.
same with the enhanced Hand of Justice Augment
not playing crit if you have augment Jeweled Lotus
Augment also works very well on HP
Spatula Heavenly will always be good in two cases if you put it together
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Caitlyn One Shot with Luden Echo
IN THIS CASE WE ARE FOCUSING MORE ON CAITLYN 3 KOG'MAW HERE IS AN EXTRA!
At the beginning, we do not enter level 4, collecting as much economy as possible, and at level 4 on golems, having it usually 45-60 hyper roll to 0 to get units such as Kog'Maw/Caitlyn and Cho'Gath to level three, Malphite and Neeko can be also but they are not as important as those above. If we don't hit them, we go back to 50 economy and slow roll at level 5 to finish them.
Tips:
We start by itemizing Kog'Maw because he is much stronger than Caitlyn
Cho'gath is much better than Malphite
At level 9/10 we add some legends or if we have a Behemoth emblem, we can put 6 of them here and give the emblem, for example on Sett, it works perfectly, and behind it there is also Udyr, who is also a Behemoth, so we can give him Bruiser items
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