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FINAL BOARD
Traits
1
ILLBEATS

1
Breakout

5
K/DA

3
Big Shot

3
Spellweaver

2
Bruiser

10
50





















Components
x2
x3
x1
x4
x4
x1
x4
x1








ROLLING
We try to get through the early stages using the Superfan & K/DA trait, preferably having Kai'Sa on which we give AD items and Seraphine AP items, which of these characters we have Headliner depends on the game, of course. At level 8 we start rolling to get the Headliner, preferably Ezreal, he is stronger than Ahri in this composition, but if we have little gold and we already have Ezreal one and Ahri the Headliner, we take it as a 3 second carry, we can make Akali and give her Bruiser Items, we add it the entire composition and some legend at level 9/10
HEADLINER (EARLY>MID>LATE)





AUGMENTS FOR THIS COMPOSITION











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ITEMS EZREAL








ITEMS AHRI







EARLY GAME
Traits
3
Superfan

3
K/DA

5
8





MID GAME
Traits
4
K/DA

3
Superfan

2
Guardian

2
Sentinel

2
True Damage

2
Big Shot

7
18







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