How to Play EDM
Welcome to another in the series of our How to Play TFT trait guides.
EDM is one of the new Origins in Set 10, and of the traits, it looks to have the most unique effect. EDM Champions will periodically copy the spell of another EDM unit. This can make for some really interesting and wonky builds.
If you haven’t checked out all of the Set 10 information yet, check out out TFT Set 10 Revival: Remix Rumble.
How EDM Works
When you activate the EDM trait, you will be able to “sample” one of the EDM units. (Note there is no Emblem for EDM) After a few seconds, every EDM champion will transform and cast the spell of the sampled unit.
This means your EDM units can start firing Lux Beams or turn into Zac blobs multiple times throughout the fight. As you increase in the trait, the cast will become more effective and happen faster.
☑️ EDM Trait Bonus

Use the EDM selector item to choose an EDM champion and see the frequency for each.
At the selected champion's frequency, your EDM champions cast the selected Ability with modified effectiveness.
✔️ (2) 90% effectiveness
✔️ (3) 110% effectiveness
✔️ (4) 120% effectiveness, -1 second
✔️ (5) 135% effectiveness, -1 second
☑️ EDM Synergy
Here’s a list of all the traits you can branch to with the EDM units.
✔️ Mosher
✔️ Dazzler
✔️ Bruiser
✔️ Crowd Diver
Considering EDM only has 4 units, it’s unlikely that there would’ve been any class overlap. In any case, the EDM trait is very unique that you likely won’t care too much about stacking up certain traits. By simply playing more EDM units, you are creating more spellcasters for your sampled unit.
EDM Champions
Let’s briefly go over each Champion in the EDM trait and what you can do with them.
☑️ Jax – EDM + Mosher

Jax is the first EDM unit and is a 2-cost Mosher. His ability allows him to potentially bypass frontline and jump toward the backline. It deals AoE damage and also grants stacking damage stats.
Jax can be an interesting unit to sample if you want to play Zed carry. This will allow Zed to jump around, deal damage, and gain more damage as the fight goes on.
There likely will also be potential for Jax to be a reroll carry as well. Mosher grants him Omnivamp which is very nice for a melee carry, and he can potentially sample a different EDM champion to gain more bonuses.
☑️ Lux – EDM + Dazzler

Lux is the 3-cost Dazzler, and her ability shoots a large beam across the board. She has a 4-cost ability at the cost of 3.
Lux will likely be the sampled unit when you want to play all 4 EDM champions. This will let them all shoot beams across the board as the fight progresses, and you just need to stall long enough with your frontline to get lots of value from the trait.
☑️ Zac – EDM + Bruiser

Zac is the first 4-cost unit and the dedicated tank of the team comp. Because there are no other frontline traits for EDM, the Bruiser trait will likely be your default frontline for a majority of the game.
Zac can be an interesting unit to sample if you’re planning on running Jax or Zed carry. His ability provides some damage, CC, and healing. These things are all great when your carry is melee.
☑️ Zed – EDM + Crowd Diver

Zed is the last EDM unit, and is a Crowd Diver, which provides some utility CC when he dies, along with some bonus damage. I don’t expect Zed to be sampled often, unless Jax with Sampled Zed is a strong combination. Although I imagine that Jax with Sampled Zac is a better combo.
Zed can still be your main carry, and he can sample either Jax or Zac to great effect. If you’re playing a sample Lux comp, you can also try to trap Zed in the corner behind ranged units so he doesn’t die and only shoots beams every few seconds.
EDM Team Comps
Team comps are very fickle, but we’ll try to keep this section updated with the best team comps you can play around.
☑️ EDM Jax Team Comp
"This is an extremely powerful team comp if you manage to get the champions shown in the image below, but it's hard to play because it requires rerolling at levels 6 and 7, and relies on 4-cost champions."
If you get the 'Worth the Wait II' Augment with Jax right at stage 2-1, it's perfect for playing this comp.
👉 Link to Builder: EDM Mosher Jax

☑️ EDM Lux Team Comp
This comp is what I expect a potential Lux carry comp to look like. Even though Lux is a 3-cost, the comp likely won’t look to 3-star her by rerolling at level 7. Instead, you can simply look to go level 8 to find impactful units like Zac, Zed, TF, and Qiyana.
The comp has a decent frontline, albeit a bit squishy compared to pure tank units. However, it makes up for it with firepower. We have Lux constantly firing beams through the EDM trait, and a frontline of strong melee units like Zed, Qiyana, and Zac.
👉 Link to Builder: EDM Lux

☑️ EDM Zed Team Comp
Up next, we have the exact same team comp, but with a bigger emphasis on Zed. You can play the early and mid game the same way, and decide which carry to build around depending on what you find.
If you hit an EDM Lux Headliner, you can play around Lux more. If you don’t find much, you can simply look for Zed at level 8.
When it comes to which EDM champion to sample, you should pick your main carry. This is because the EDM sample skill uses the champion’s stats to cast. If Lux has more items and is the carry, you can get more mileage out of sampling her. If Zed has three items and Lux has only 1, you can pick Zed’s ability to sample instead.
👉 Link to Builder: 5 EDM Zed

☑️ How to Play AD Flex (Zac/Zed)
👉Link to Builder: TFT Set 10 Revival Handbook: How to Play AD Flex
Conclusion
We hope you enjoyed this guide, and hopefully it helps you climb some ranks. Good luck and have fun!
Thanks for reading!
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