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FINAL BOARD (try play only with Pulse or Flux)
HOW TO PLAY
Core Concept: This comp leverages Jhin’s power, which exceeds his cost, alongside full 3-star synergy and Nitro stacks to challenge even higher-cost boards. It serves as a powerful quality-check against standard late-game comps.
Opener Options
- Preferred Augments: Starry Night, Shop Glitch, Pandora’s Bench
- Look for early frontline or damage items that support a 3-Nitro setup.
- These signals, combined with Augments, indicate a strong pivot opportunity into this comp.
Early Game (Stage 2)
- Prioritize economy Augments like Starry Night to build a strong econ base.
- Itemize for damage or frontline to win rounds and preserve HP.
- If Artifacts synergize with Naafiri, consider committing early to her.
Mid Game (Stage 3–4)
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Slow roll at level 6 to hit your three core 3-stars.
- If win-streaking, you can level to 7 and slow roll there instead.
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Positioning Tips:
- Keep Jhin and Naafiri on the same side to pressure the enemy backline.
- Place Sejuani in the corner to CC enemy threats effectively.
Late Game (Stage 5+)
- If 3-stars are secured, stabilize at level 7 and dominate fights.
- If rolls are weak, push to level 8 for high-value 5-cost units.
- With strong Veigar hits, you can transition into a high-Techie pivot for added scaling.
INFORMATIONS SPECIAL FOR YOU!
This Module Directly Supports TFTtomus
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