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FINAL BOARD
Traits
5
Fated

2
Duelist

2
Dryad

2
Behemoth

2
Umbral

2
Reaper

2
Arcanist

8
43














Components
x3
x2
x1
x1
x1
x1
x1
x2








ROLLING
What is important in this composition is the speed of its assembly in order to have a power spike and not lose a lot of health. In the early game, we want to collect as much economy as possible to roll up to level 4 on golems from 60 gold to 10 after Ahri and Yasuo 3 (Darius can also have three here, but it doesn't matter) once we do this, we almost immediately enter level 8 and there we roll for Ashe and Syndra, we use one of these characters as a second carry, it depends on the items we have
All Comps here:
AUGMENTS FOR THIS COMPOSITION


ITEMS YASUO








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ITEMS AHRI





EARLY GAME
Traits
3
Fated

2
Duelist

2
Dryad

5
6





MID GAME
Traits
5
Fated

2
Duelist

2
Umbral

2
Reaper

2
Arcanist

7
15







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