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FINAL BOARD (version 1)
FINAL BOARD (version 2)
HOW TO PLAY
Mecha Composition Overview – Flex Ryze Carry
The Mecha composition is quite complex due to its flexibility — it can be played in multiple ways:
- Standard Core: 4 Mentor with Ryze Carry
- Flexible Variant: 1 Mentor with Legendary Units + 5 Mecha
- Alternative Option: Drop down to 3 Mecha and add units like Bram + Volibear
- 7 Mecha? Not recommended (as of current PBE state)
Early Game
Focus on building a strong early board around Mecha units:
- Lucian is a great early carry with AP items
- Transition into Gangplank as an off-tank — AP items work well due to his high damage output and passive bonus
- Add Udyr to give Mentor + Duelist to Gangplank, making him much more effective
Mid Game
- Aatrox is a strong candidate for early tank items
- Later transition those items to Udyr
- Begin prepping your board and economy for the key spike at level 8
Level 8 Roll Down
Your main goal here is to:
- Find Ryze (2⭐) and Jarvan IV (2⭐)
- Karma is a secondary unit — sometimes a 2⭐ Karma can outperform a 1⭐ Ryze before upgrades
Late Game
- Aim to hit level 9 or even 10 as quickly as possible
- Reinforce your board with powerful legendary units or complete trait synergies
- Always adapt your setup depending on what you hit and what traits are active
All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#