FINAL BOARD
ROLLING
π Strategy: Morgana Carry
πΉ Early Game & Economy π°
At the start, we aim for a Lost Streak to maximize our economy. On level 4, after Krugs, we should have 60+ gold. At this point, roll down to 30 gold to take advantage of the highest odds for 1-cost units, then return to 50 gold to maintain a strong economy.
πΉ Slow Rolling on Level 5 π
On level 5, we start slow rolling for Morgana to hit three-star βββ. Along the way, we can also pick up Singed, who can serve as the main tank (though this is optional). Rell is particularly strong in this patch, making her a great addition.
Alternatively, we can go for three-star Renata, as the Renata + Morgana duo is very powerful. However, this strategy only works if no one else in the lobby is contesting Renata.
πΉ Mid & Late Game π
Once slow rolling is complete, we push towards level 8/9, adding 4 Sentinel and 6 Visionary. If needed, we can pause at level 6 to finish three-star Rell, though itβs not a must.
At level 9/10, we can add Viktor or Mel, who benefits greatly from a Visionary Emblem. If Renata is no longer needed, her items can be transferred to two-star Malzahar, who utilizes them well in the late game.
π₯ Summary:
β Lost Streak + economy in the early game
β Slow roll Morgana 3β (+ optionally Renata 3β or Rell 3β)
β Transition into 4 Sentinel + 6 Visionary
β At level 9/10, add Viktor/Mel
π‘ Key to success? Managing economy wisely and avoiding unit competition in the lobby! π―
All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#