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GRIM TIERLIST - SET 14 META COMPS
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Lv 5 - Core comp
Traits
4
Bastion

1
Divinicorp

1
Techie

1
Cyberboss

1
Dynamo

1
Nitro

1
Anima Squad

1
Exotech

5
31














Components
x2
x2
x3
x2
x2
x1






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Lv 6 - Core comp
Traits
4
Bastion

2
Dynamo

1
Divinicorp

2
Exotech

1
Techie

1
Cyberboss

1
Marksman

1
Nitro

1
Anima Squad

6
33















Components
x2
x2
x3
x2
x2
x1






Lv 7 - Core comp
Traits
3
Dynamo

4
Bastion

1
Divinicorp

2
Nitro

2
Exotech

1
Techie

1
Cyberboss

1
Marksman

1
Anima Squad

7
36
















Components
x2
x2
x3
x2
x2
x1






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Lv 8 - Core comp
Traits
4
Dynamo

4
Bastion

1
Divinicorp

3
Exotech

1
Cyberboss

1
Marksman

1
Cypher

1
Syndicate

1
Nitro

8
43





















Components
x2
x3
x3
x5
x2
x3
x2







Lv 8 - Core comp
Traits
4
Dynamo

4
Bastion

2
Cyberboss

1
Divinicorp

2
Anima Squad

1
Bruiser

1
Exotech

1
Cypher

1
Syndicate

1
Nitro

9
36






















Components
x2
x3
x3
x5
x2
x3
x2







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COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Multiple copies of Morgana / Poppy
- Mana / Rod opener
- Augment that allows you to have free rolls
B. When should you roll?
- slowroll at level 5, stay above 50 and 3 star your units
- push levels after you hit Morgana 3 / Poppy 3
C. What components are important?
- Mana / Ror / Armor
D. Upgrades priority
- Morgana 3 > Poppy 3> Jax 3
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