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GRIM TIERLIST - SET 14 META COMPS
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Lv 6 - Core comp (Pulse > Hyperfangs)
Traits
3
A.M.P.

3
Exotech

2
Bastion

2
Nitro

1
Techie

1
Marksman

1
Dynamo

1
Strategist

1
Anima Squad

7
19













Components
x3
x2
x1
x2




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Lv 7 - Core comp (Pulse > Hyperfangs)
Traits
4
A.M.P.

2
Strategist

3
Exotech

2
Bastion

1
Golden Ox

1
Nitro

1
Street Demon

1
Anima Squad

8
61



















Components
x4
x3
x3
x3
x2
x1
x2







Lv 8 - Core comp (Pulse > Hyperfangs)
Traits
4
A.M.P.

3
Strategist

3
Exotech

2
Bastion

2
Street Demon

1
Golden Ox

1
Nitro

1
Anima Squad

9
65




















Components
x4
x3
x3
x3
x2
x1
x2







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Lv 9 - Core comp (Pulse > Hyperfangs)
Traits
5
A.M.P.

3
Strategist

3
Exotech

3
Street Demon

2
Bastion

1
Golden Ox

1
Nitro

1
Anima Squad

10
70





















Components
x4
x3
x3
x3
x2
x1
x2







COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Multiple copies of Naafiri
- Flux / Hypergans opener
- Augment that allows you to have free rolls
B. When should you roll?
- roll at level 6, at 3.2, until you have Naafiri 2 + stable board
- level to 7, at 4.1 and roll for the core board
C. What components are important?
- Sword / Mana / Glove
D. Upgrades priority
- Naafiri 3 > Yuumi 3 >
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