PATCH NOTES - TEXT
If anything changes, I will edit this post!
Champion Changes
Grasping Root
- Health: 1200/2160/3888 → 800/1440/2592 (Nerf)
Malphite
- Health: 750/1350/2430 → 700/1260/2268 (Nerf)
- Regolith Resistance (Passive): Gain 20 → 12 Armor per item (Nerf)
- Active Damage: unchanged (189/283/426)
Sivir
- Mana: 0/60 → 0/50 (Buff)
Janna – Crystal Chrysalis
- Shield: unchanged (80/100/135)
- Butterfly Damage: 440/660/1040 → 500/760/1160 (Buff)
- Damage per Butterfly: 110/165/260 → 125/190/290 (Buff)
Kai’Sa – Missile Massacre
- Damage: 38/57/90 → 36/54/84 (Nerf)
Katarina
- Trait: Magic Assassin → Magic Fighter (Adjust)
- Attack Speed: 0.8 → 0.75 (Nerf)
Darius
- Attack Speed: 0.85 → 0.8 (Nerf)
Malzahar – Insidious Whispers
- Damage: 545/820/1390 → 575/865/1475 (Buff)
Senna – Super Beam Cannon
- Primary Damage: 425/640/1055 → 400/600/970 (Nerf)
- Secondary Damage: 94/141/232 → 88/132/213 (Nerf)
- Damage (additional): 385/580/960 → 360/540/875 (Nerf)
Smolder – Burn Blast
- Damage: 215/325/515 → 225/340/540 (Buff)
Udyr – Blazing Phoenix Stance
- Heal: 160/200/250 → 140/180/230 (Nerf)
Yasuo
- Trait: Attack Assassin → Attack Fighter (Adjust)
- Attack Speed: 0.9 → 0.75 (Nerf)
Ziggs – Orbital Ordinance
- Damage: 200%/300%/465% → 230%/345%/550% (Buff)
Akali
- Trait: Magic Assassin → Magic Fighter (Adjust)
- Attack Speed: 0.8 → 0.7 (Nerf)
K’Sante – Breakout Force
- Durability: 50%/55%/85% → 45%/50%/85% (Nerf)
Poppy – Spinning Galaxy Hammer
- Shield: 500/575/1200 → 280/330/900 (Nerf)
- Damage (primary): 200/300/3000 → 250/375/4000 (Buff)
- Damage (secondary): 60/90/1000 → 125/200/1500 (Buff)
Samira – Soul Shot
- Damage: 80/120/650 → 100/150/650 (Buff)
Volibear
- Attack Speed: 0.9 → 0.85 (Nerf)
Yuumi – Read Or Die
- Damage per Page: 28/42/150 → 24/36/150 (Nerf)
Braum
- Attack Speed: 0.8 → 0.75 (Nerf)
Lee Sin
- Attack Speed: 1.0 → 0.9 (Nerf)
Twisted Fate – 52 Card Calamity
- Damage: 120/180/1500 → 200/300/9999 (Buff)
- Damage per Mark: 26/40/500 → 15/25/500 (Nerf)
Yone
- Attack Speed: 1.0 → 0.9 (Nerf)
- Armor: 70 → 75 (Buff)
- MR: 70 → 75 (Buff)
Zyra – Crystal Thorn Expansion
- Plant Damage: 80/120/999 → 90/135/999 (Buff)
- Attack Speed Buff (allies): 55/75/1014 → 35/50/1009 (Nerf)
- Attack Speed (flat): 40%/60%/999% → 25%/40%/999% (Nerf)
Trait Changes
Heavyweight
- (6) Bonus Health % → 60% → 65%
- AD scaling: 0.6% → 0.65% per HP (Buff)
Luchador
- (2) Heal: 15% → 25% HP (Buff)
- (4) Heal: 35% → 50% HP (Buff)
Mighty Mech
- Heal from damage dealt: 12.1% → 12% (Nerf)
Protector
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Shield values reduced:
- (2) 20% → 18% HP
- (4) 40% → 36% HP
- (6) 60% → 55% HP (Nerf)
Wraith
- Shadow Realm triggers every 5s → 4s (Buff)
Item Changes
Archangel’s Staff – Adjust
- Stacking AP: 30 → 20
- Flat AP: 20 → 30
Blue Buff – Rework
- Old: Mana Regen +6
- New: Gain 10% bonus AD & AP from all sources, Mana Regen +5
Crown of Demacia – Adjust
- Old: Effect based on frontline/backline
- New: Effect based on Tank vs non-Tank
Crownguard – Text Adjust (no gameplay change)
Giant Slayer
- Damage Amp: 0.1 → 0.15 (Buff)
Kraken’s Fury – Rework
- New: Stacking AD (3% per hit) + AS bonus after 20 hits
Nashor’s Tooth – Rework
- Old: 30% AS after cast
- New: Attacks grant 2 mana (4 if crit)
Protector’s Vow – Text Adjust
Quicksilver – Adjust
- Old: 3% AS every 2s
- New: 3% AS per second, AS reduced 30% → 10%
Red Buff – Buff
- AS: 40% → 45%
Fishbones – Nerf
- AS: 50% → 30%
Flickerblades – Nerf
- Bonus per 5 attacks: 4 AD / 5 AP → 3 AD / 4 AP
Infinity Force – Buffed across the board
- Health: 250 → 300
- AD: 25% → 30%
- AP: 25 → 30
- Armor: 25 → 30
- MR: 25 → 30
- AS: 25% → 30%
Innervating Locket
- Mana gain per hit: 2% → 1% (Nerf)
Manazane
- Mana after first cast: 120 → 100 (Nerf)
Rapid Firecannon
- AS: 66% → 75% (Buff)
Radiant Variants
- Adjusted in line with base items (Archangel, Blue Buff, Crown, Nashor’s, Quicksilver, etc.)
- General trend: less flat stats, more unique scaling effects
Augment Changes
Space Camp – Adjust
- Old: Upgrade 2-star Crew → bonus 1-2 cost Crew
- New: Upgrade 1-cost Crew → bonus 1-3 cost Crew
Teacher’s Council – Adjust
- Now grants bonuses to all regardless of Mentor count
- Champion reward: Udyr → Kobuko
New Augments:
- Giant and Mighty – Team gains 300 HP + 4% max HP
- Tiny, but Deadly – Team is 50% smaller, but 30% faster attacks/movement
Removed:
- Prismatic Pipeline
Power-Up Changes
Numerous small buffs across the board:
- Adaptive Skin cap increased (60 → 80)
- All Out AD increased (40% → 45%)
- Attack Expert / Magic Expert bonus scaling 30% → 35%
- Bladenado / Bludgeoner / Desperado damage increased
- Bestest Boy stronger Smolder & Kog’Maw buffs
- Fairy Tail more damage (80–250 → 85–300)
- Final Boss, Finalist, Gather Force, Hungry Hero all slightly buffed
- Mage penalty reduced (25% → 20% less dmg)
- Ordinary stronger AS scaling
- Precision adjusted wording (set AS 70 → 0.7)
- Serious Slam, Strong Spark, Supremacy, Surge 66 buffed
- Tiny Terror stronger AS, shorter dodge window
- Socialite Nerfed (shorter duration, weaker buff)
- Mech Pilot / Mechablade adjustments (nerf AS scaling, buff mana gain)