PATCH NOTES - TEXT
Champion Changes
Kennen – Adjust
Heal: 215/273/353 → 245/313/413
Damage: 130/195/300 → 100/150/225
Syndra – Buff
Damage: 215/325/485 → 225/335/535
Gangplank – Buff
Attack Speed: 0.75 → 0.8
Jhin – Nerf
Damage: 200/350/480 → 190/285/440
Kai’Sa – Nerf
Damage: 36/54/84 → 32/48/75
Katarina – Buff
Damage: 130/200/300 → 140/210/325
Rakan – Nerf
Damage: 80/120/180 → 55/85/130
Ahri – Adjust
Main Damage: 430/650/1175 → 460/690/1275
Secondary Damage: 40/60/95 → 10/15/25
Jayce – Buff
Damage: 160/240/365 → 180/270/425
Kog’Maw – Rework/Adjust
AS: 0.75 → 0.8
On-Hit Damage: 36/55/87% → 50/75/120%
Passive simplified, Active unchanged, but overall stronger scaling.
Malzahar – Nerf
Damage: 545/820/1390 → 515/775/1315
Neeko – Buff
Mana: 20/80 → 20/70
Durability bonus: 35% → 40%
Rammus – Adjust/Big Update
HP: 900/1620/2916 → 1000/1800/3240
Mana: 40/110 → 40/100
Shield: 450/550/675 → 475/575/675
Damage adjusted (slightly lower)
Health per Taunt: 10/15/20 → 15/25/35
Stun duration now scales: 1/1.25/1.5 sec
Spell now leaps + taunts baseline
Smolder – Buff/Rework
Mana: 0/60 → 0/50
Passive: Now ignores 30% Armor baseline
Damage: 225/340/540 → 265/400/635
Every 2nd cast bonus effect moved baseline
Swain – Adjust
Health Gain: 320/360/400 → 300/340/380
Heal: 260/290/325 → 300/340/380
Ziggs – Buff
Mana: 0/90 → 0/80
Akali – Buff
Strike Damage: 80/120/1000 → 95/145/1000
Dash Damage: 70/105/1000 → 80/120/1000
Ashe – Buff
AD: 60/90/135 → 65/98/146
Total Arrow Damage: 120/184/880 → 144/224/1080
Damage per Arrow: 14/21/100 → 17/26/125
Karma – Buff
Mana: 0/70 → 0/65
Leona – Buff
Mana: 30/100 → 30/90
Poppy – Nerf
Removed % scaling from skill, now flat 250 / 125
Samira – Bugfix/Clarification
Passive wording fixed (“up of 4 stacks” → “up to 4 stacks”)
Volibear – Buff
AD: 70/105/158 → 75/113/169
Attack Speed Bonus: 99/99/300% → 125/125/500%
Yuumi – Buff
AS: 0.75 → 0.8
Pages launched: 15 → 20
Damage per page: 24/36/150 → 25/38/150
Braum – Buff
Damage: 275/415/4501 → 310/465/4501
Seraphine – Buff
Damage: 150/225/2468 → 150/240/2468
Trait Changes
Crystal Gambit – Nerf
(7) Bonus HP: 500 → 300
(7) Damage Amp: 20% → 15%
Edgelord – Buff
(4) AD: 35% → 40%
(6) AD: 55% → 60%
Monster Trainer – Simplified
Lulu no longer tracks multiple monsters with XP, simplified wording.
Item Changes
Quicksilver – Buff
AS: +10% → +15%
Titan’s Resolve – Adjust
Full stacks bonus: 15 Armor & MR → 10% Damage Amp
Mogul’s Mail – Nerf
Gold per tick: 8s → 10s
Silvermere Dawn – Buff
AD: +120% → +140%
Armor: +60 → +80
MR: +60 → +80
Talisman of Ascension – Buff
Health: +300 → +500
Radiant Giant Slayer – Nerf
Damage Amp: 0.25 → 0.2
Radiant Quicksilver – Buff
AS: +25% → +40%
Radiant Titan’s Resolve – Adjust
Full stacks bonus: 40 Armor & MR → 20% Damage Amp
Augment Changes
Pumping Up I – Start bonus now 6% instead of 8%
Beggar’s Can Be Choosers – Removed
Another One! – Gold on pickup: 1 → 5
Aura Farming – Unlock timing: 4-6 → 4-3
Bronze for Life I – 2.5% → 3% Damage Amp
Care Package – Duration reduced: every stage → next 2 stages
Escape Velocity – Level bonus: 6 → 10 Velocity
Investment Strategy I – +7 → +8 Health per interest
Preemptive Protection – Shield: 14% → 18%
Raid Boss – HP: 20% → 25%
Sniper Crest – New augment
Tesla Coil – Damage: 250–375 → 265–320
Thorn-Plated Armor – No more healing, damage scaling buffed
Tiny Team – Star Guardian bonus: 200% → 150%
Multiple trait/crown augments removed
Starter Kit – Gold: 4 → 8
Wandering Trainer II – Gold: 6 → 8
Caretaker’s Chosen – Radiant item moved: level 7 → level 8
Power Up Changes
Classy – Trait bonus: 40% → 45%
Desperado – Trigger frequency: 12 → 8 attacks, damage lowered
Fan Service – Values nerfed
Golden Gloves – Scaling: +1.5 AD → +2% AD per interest
Hungry Hero – AD: 8% → 10%, purchase bonus stronger
Ice Bender – Chill duration reduced 4s → 1s
Mechablade – AS scaling: 4% → 5% Max HP
Ramping Rage – AS per stack: 3% → 3.5%
Shine Brighter – Extra damage: 10% → 20%
Singularity – Health gain per kill: 10 → 15
Socialite – Buff reduced for allies, stronger bonus for carrier
Spirit Sword – Crit bonus magic dmg: 40% → 30%
Starry Knight – Health: 6% → 7%
Storm Bender – Echo damage: 25% → 22%