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FINAL BOARD
Traits
2
Darkin

4
Shurima

2
Strategist

3
Demacia

2
Challenger

2
Juggernaut

2
Multicaster

8
52



















Components
x4
x5
x4
x2
x3
x1
x1
x2








ROLLING
We want to roll at level 7 to get Azir/Jarvan/Nasus and Sona 2 stabilize the table to be table (add fast 4x shurima) to enter level 8 and add Fiora (remember that this board is strong due to the strong front, so you prefer to have nasus/jarvan for two as soon as possible. I recommend you to throw all tank items on nasus and on Jarvan only Protector Vow is very good on him, and further strength. We use the item from the demo on Sona because with radiant Shojin it increases the attack speed of Azir and the entire team until the end of the fight.
EARLY GAME
Traits
1
Darkin

4
Shurima

2
Bruiser

5
8





MID GAME
Traits
1
Darkin

4
Shurima

2
Strategist

3
Demacia

2
Challenger

2
Multicaster

7
23







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ITEMS
Azir Items
- Nashor's Tooth (the most important item for this character)
Items that can go on this character quite well:
- Jeweled Gauntlet
- Hextech Gunblade
Alternative Items:
- Archangel's Staff
- Rabadon's Deathcap
- Stattik Shiv
- Guardbreaker
- Giant Slayer
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