Final Comp
































Early Game




















Early Game plan
The best early slam for this comp is ionic spark, as it’s viego’s only core item and keeps you flexible between every AP comp in the meta. Other good early game slams are sunfire, deathcap, jg, warmogs, gunblade, hoj, and bramble. Generally, you should avoid pre-leveling on 2-1 because you want to hit sylas and talon 2 for the renegade board or lulu or lux 2 to try to winstreak with a strong early ap opener. From there, your early game strategy will depend a lot on how good your opener is. In some games, you play for a loss streak, and in some games, you play for a win streak.
Mid Game
























Mid Game plan
You always want to hold viego and alistar during the mid-game if you’re not playing them and you hold the other units too if you don’t lose econ for them. If you roll on level 7, you can either do that on stage 3-5 or 4-1; which one you pick depends on how much HP and gold you have. Most of the time you will wait until 4-1 as you have more gold there.
Items








Items explination
Viego
- Ionic Spark is core to shred MR of enemy targets viego is hitting, which makes him deal more damage.
- Rabadon's Deathcap is the best AP item on viego, as it scales multiplicatively with renegade. This can be replaced by other AP/Damage items.
- Hand of Justice is the best healing item as it gives us both healing and damage, but it can be replaced by gunblade or BT.
Jhin
- Last Whisper is needed for Jhin to get through tanks
- Infinity Edge is needed to make his spell deal more damage and possibly one-shot backliners
- Deathblade is needed for more damage
Carousel Start
- Needlessly Large Rod
- Sparring Glove
- B.F. Sword
Augments
The best augments are:
- Jeweled Lotus
- Component Grab Bag
- Celestial blessing
- Second wind