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FINAL COMPOSITION
Traits
1
Breakout

5
K/DA

4
True Damage

3
Superfan

3
Spellweaver

2
Sentinel

2
Guardian

2
Rapidfire

9
57



















Components
x2
x2
x2
x4
x2
x2
x4







INTRODUCTION
- Senna is a very interesting unit that can, depending on the game, be your main carry.
- Indeed, she has very heavy AOE damage that, when combined with a Seraphine, can one-shot the enemy front line.
- The composition can easily secure a top 1 finish if all conditions are met.
Senna



Seraphine



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Neeko



Flex




MID GAME ( Slow roll phase )
Traits
3
Superfan

3
True Damage

3
K/DA

2
Sentinel

2
Guardian

2
Rapidfire

6
12












Components
x2
x2
x2
x1
x2
x1






GAME PLAN
/!\ It is important to not place Senna in a corner as she focuses the main target, so you want to have value from her AOE /!\
- Get Superfan early.
- Have Senna as a headliner early.
- Have items like Rabaddon/Jeweled Gauntlet and Giantslayer.
- Superfan is important so that Senna can have a Shojin.
- Slow roll at level 6 to find Superfan with Neeko as the main tank.
- Once Senna reaches level 3, gradually level up to strengthen the board.
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