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๐ SET 12 META COMPS
๐ฌ INTRO
โ When should I play this?
- you have Two Healthy augment opener and AD components/unit
- if you have AP components/items, check out the AP Two Healthy variation
โ What type of composition?
- reroll at 6
โ Component priority?
- sword > glove > bow

Standard lvl 6
Traits
3
Honeymancy

2
Bastion

2
Vanguard

2
Blaster

2
Faerie














Components
x2
x3
x1
x1
x1
x2
x3







- you can also play carry KogMaw (LW/DB/red)
๐ How to play this composition
LVL 4 board
Traits
2
Bastion

2
Faerie








Components
x1
x1
x2
x1




- any good opener is viable, you can also play lose streak and roll at 3-2
What items do you want to build asap for this composition?






- prio tristana items
What items are BIS?













Which type of augments should I pick?






answer: gold + combat power. Detailed information will be added as soon as the stats appear
What is the win condition?
- late game emblems from carousel and level up
Standard lvl 8
Traits
2
Preserver

3
Honeymancy

2
Faerie

2
Bastion

2
Vanguard

2
Blaster



















Components
x1
x3
x3
x2
x4
x1
x2
x3








- at level 9 ideally add champion based on the emblem you got later
Don't forget about other comps
- there is a shorter version of TWO HEALTHY (AD) // FULL LIST of comps
- VERTICAL TRAITS | 4 COST | 3 COST | 2 COST | 1 COST | HERO AUGs
- ITEMS CHEAT SHEET