[Set 9] Taliyah Carry - Theorycraft

Grenin
Grenin
Jun 8, 23
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EN
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Example Level 9 Board

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This comp tries to make as much value from Taliyah's passive.

Passive: Whenever an enemy is knocked up or back by anything, throw a boulder towards them. It deals (Seismic) magic damage to the first enemy hit.

So we are going to build a team that includes several units that have knockups to maximise our damage output!

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Legends

This composition is quite flexible when it comes to legends.

Veigar is good because it provides access to Jewelled Lotus.

Lee Sin provides access to Trade Sector which will help us reroll for our units.

Pengu keeps us safe as we are likely to lose streak in the early game.

Poro does nothing 😎

Augments

Augments are also flexible but some good augments are: Jewelled Lotus

Perfected Repetition

Healing Orbs II

Gold/Silver ticket

Trade Sector

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Core Units

Early Game

Do not level throughout all of stage 2, try to lose streak throughout this stage but play your strongest board to minimise the damage you take from losses.

After Krugs you want to roll down to around 20 gold for Poppy 3 and Tristana 3. You should also pick up any copies of Taliyah you see. Only 2-star your Teemo as he is in this comp just as a multicaster/yordle sybergy bot.

The Reason we're going for Poppy 3 is because of the Yordle trait.

Your units gain 10% Attack Speed per star level.If you have three 3-star champions, your Yordles can become 4-star, which gives their Ability a wacky upgrade!

When you upgrade Poppy to 4-star you get the following ability:

4-Star Upgrade: Knock the target into the largest clump of enemies, dealing 33% of the target's max Health as magic damage to the target and 15% of that amount to the clump. Stun them for 1 seconds.

This means that every time Poppy casts we're getting free casts from Taliyah.

After you hit Poppy and Tristana 3-Star you want to level to 6 and slow roll for Taliyah.

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Mid Game

This is an example mid game board, we want to add Demacia because it will buff our Poppy even more and give her a radiant Item. This should keep her alive and casting spells so Taliyah can keep throwing out her passive.

Here is another variation of this board which provides more frontline and another knockup in the form of Sett's spell.

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Late Game

Once you hit Taliyah 3 you should level and add more synergistic units to round out the comp. An example board is below.

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Teamfight Tactics
Jarvan IV
Poppy
Protector's Vow
Redemption
Garen
K'Sante
Teemo
Azir
Tristana
Taliyah
Blue Buff
Giant Slayer
Rabadon's Deathcap
Grenin
[Set 9] Taliyah Carry - Theorycraft
GreninCreated 2y ago
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