FINAL BOARD (with Seraphine)

































FINAL BOARD (with Lulu)

































ROLLING
Seraphine & Ahri:
We want to get Headliner Seraphine as soon as possible, so Early Game we play around Annie (the best Shojin holder) at level 6, we sell her and roll deeper to finally get our main Headliner, it's best to have her in Spellweaver because it gives us a power spike at level 8 and we don't have to thank her ago to add ussles units like Annie. Once we have full items on Seraphine, we try to play around the tank items on Gragas and Ekko (by rolling Serpahine, we can also hit Neeko to level three) at the end we add level 8/9 and the legend of Illaoi/Yorick and Kayn/Qiyana as second carry can be playing Ahri
The most important thing is to put an item like Ionic Spark on the front, thanks to this you will beat much more.
Lulu & Ahri:
We try to play the early game around the superfan trait and preferably Annie Headliner at level 7, we start rolling deeper to get Headliner Lulu, which is our main carry, she must be under Spellweaver because it gives us strength and a power spike at level 7. Once you have items to carry, you want to focus on assembling Ionic spark, add 2 characters to the tank, and if you have a lot of Ap/Mana items, you can give them to Ahri as, say, Second Carry, then we are left with level 9 and, preferably, adding Illaoi
HEADLINER (EARLY>MID>LATE)



AUGMENTS FOR THIS COMPOSITION










ITEMS SERAPHINE







ITEMS LULU





EARLY GAME








