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FINAL BOARD
Traits
4
Emissary

4
Form Swapper

4
Sorcerer

3
Black Rose

2
Watcher

2
Conqueror
























Augments / Anomalies
Blazing Soul I
Trifecta I
High Voltage



Components
x5
x4
x2
x4
x2
x4
x1







ROLLING
🌟 Early Game Strategy
In the early game, focus on playing aggressively to minimize health loss. The key composition includes:
- 🔮 Backline: 2/4 Sorcerers
- 🛡️ Frontline: 2 Sentinels or 2 Bruisers
If these units aren’t available, you can temporarily pivot to a frontline featuring Renata, Singed, and Rell.
🎲 Lucky start? If you pull Swain early from an orb, the strategy will shift entirely. However, this guide focuses on the standard approach.
🎯 Rolling and Leveling Strategy
🔄 Rolling:
- Focus on stabilizing your frontline and picking up Swain at level 3.
- 🐠 Optional: You can aim to 3-star Nami, though this is not mandatory.
📈 Transitions:
- If you hit Garen or Ambessa, you can transition into 4x Emissary earlier than usual. Typically, this happens at level 8, but early luck can accelerate the process.
- Alternatively, slow roll at level 8 to maximize your chances of hitting Swain and other 4-cost units.
🏆 Late Game and Final Board
Once your composition is stable, focus on leveling up and finalizing your Final Board.
🛡️ Second Tank:
- Elise – offers added survivability, or
- Ambessa – can act as a secondary carry with Bruiser items.
⚔️ The final composition should combine a strong frontline with consistent backline damage to secure victories in fights.
All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#
ITEMS SWAIN








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EARLY GAME
Traits
4
Sorcerer

1
Emissary

2
Watcher






MID GAME
Traits
4
Emissary

4
Sorcerer

3
Black Rose

2
Form Swapper

2
Watcher

2
Conqueror











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