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Video Guide
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This is a super simple, super strong Twin Terror comp. Lux and Amumu have great synergy with playing multiple copies- Lux can chain stun and double snipe units, and Amumus can heal each other.
Play this like any 2+3 cost reroll comp- econ up until stage 3-2 and then roll for the board or until stable, then slow roll until you hit Lux 3. After that, push 7 for 4 Arcanist (drop second Illaoi) and roll for Amumu 3 and potentially Illaoi 3. Late game, you can cap around vertical Arcanists.
Ideal Final Board
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Ideal Board (Emblems)
Broken Augments
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