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Unkillable Sentinel Ahri

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Final Board

6
Sentinel
Sentinel
1
Mixmaster
Mixmaster
5
Spellweaver
Spellweaver
1
Hyperpop
Hyperpop
3
K/DA
K/DA
Lillia
Lillia
Mordekaiser
Mordekaiser
Blitzcrank
Warmog's Armor
Steadfast Heart
Dragon's Claw
Blitzcrank
Ekko
Ekko
Garen
Garen
Lulu
Lulu
Ahri
Blue Buff
Nashor's Tooth
Hextech Gunblade
Ahri
Seraphine
Seraphine
Sona
Guinsoo's Rageblade
Spear of Shojin
Statikk Shiv
Sona
Lillia
Mordekaiser
Blitzcrank
Warmog's Armor
Steadfast Heart
Dragon's Claw
Headliner
Ekko
Garen
Lulu
Ahri
Blue Buff
Nashor's Tooth
Hextech Gunblade
Seraphine
Sona
Guinsoo's Rageblade
Spear of Shojin
Statikk Shiv

This comp uses the overpowered frontline of 6 Sentinel to buy time for Ahri and Sona to scale up with Spellweavers.

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Early Game

4
Sentinel
Sentinel
2
8-bit
8-bit
K'Sante
K'Sante
Lillia
Lillia
Garen
Garen
Corki
Blue Buff
Corki
K'Sante
Lillia
Headliner
Garen
Corki
Blue Buff

Sentintel headliners are great to play around early since they encourage you to hold more Sentinels. Corki is a great item holder since he synergizes with the board. Other item holders that are great - Annie (if you have mana item), Senna (broken), Kaisa, Aphelios

Mid Game

4
Sentinel
Sentinel
3
K/DA
K/DA
2
8-bit
8-bit
2
Big Shot
Big Shot
Ekko
Warmog's Armor
Ekko
K'Sante
K'Sante
Lillia
Lillia
Garen
Garen
Kai'Sa
Kai'Sa
Corki
Blue Buff
Nashor's Tooth
Corki
Seraphine
Seraphine
Ekko
Warmog's Armor
K'Sante
Lillia
Garen
Kai'Sa
Corki
Blue Buff
Nashor's Tooth
Seraphine
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This board is highly flexible mid game with all the synergies that Ekko and KDA open up. You can easily play more into Spellweavers, Emo, Superafn, True Damage, etc.

Broken Augments

Little Buddies
Little Buddies
Vampirism II
Vampirism II
Vampirism I
Vampirism I
Patient Study
Patient Study
Pumping Up III
Pumping Up III
Pumping Up II
Pumping Up II
Pumping Up I
Pumping Up I
Combat Caster
Combat Caster
Cybernetic Bulk I
Cybernetic Bulk I
Cybernetic Bulk II
Cybernetic Bulk II
Cybernetic Bulk III
Cybernetic Bulk III
Healing Orbs I
Healing Orbs I
Healing Orbs II
Healing Orbs II