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FINAL BOARD (version 1)
FINAL BOARD (version 2)
ROLLING
๐ฎ Sorcerer Comp - Play Only with Sorcerer Emblem!
This composition is worth playing only if you can secure a Sorcerer Emblem โจ. With this, you can skip units like Lux or Zyra, making it much easier to activate 6 Sorcerers ๐งโโ๏ธ. Additionally, Mordekaiser ๐ and Jayce โก benefit greatly from this Emblem!
๐ Early Game Options
There are two main early game setups:
1๏ธโฃ 4x Sorcerer + Black Rose ๐น
- Place the Emblem on Morgana ๐ท๏ธ early on, then transition it to Cassiopeia ๐ later.
2๏ธโฃ 2x Sentinel ๐ก๏ธ Start
- A solid alternative for early stability.
๐ Swain's Role
- If needed, Swain ๐ฆ can be played as a temporary backline carry or used as a frontline unitโboth options work well.
โ๏ธ Mid & Late Game Strategy
- At Level 8 ๐ฒ, roll for Zoe ๐ (2โญ) and Elise ๐ท๏ธ to stabilize.
- At Level 9 ๐, add key units like Mordekaiser ๐ and LeBlanc ๐ to complete the final board.
- At Level 10, always include a 6-cost unit, preferably Viktor โก for extra power.
๐ก๏ธ Alternative Tank Option
- In the second variant of this comp, the main tank changes to Illaoi ๐ฆ instead.
๐ฅ Final Tip: With a Sorcerer Emblem, this comp reaches insane power levelsโespecially with Mordekaiser or Jayce leading the charge! ๐๐ฅ
All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#