PATCH NOTES 14.24
TIER LIST CHAMPIONS
TIER LIST ITEMS
TIER LIST ARTIFACT & SUPPORTS
TIER LIST HERO AUGMENTS
INFORMATION
I'm from Poland my name is Tomasz I've been playing TFT from the very beginning the 2nd set on the "highest" level of the EUW/EUNE server, and since then I have been making meta in TFT!
🟩 Pros Patch
🟢 Nerf Viktor on DMG
🟢 Gangplank Mele will be good
🟢 Nerf little dmg Silco
🟢 Big nerf OP items CHEM-BARONS
🟢 Family nerf
🟢 Zeri more Buffs
🟢 Good news Anomaly
🟢 Loris buffed, Twisted Fate reroll playable?
🟢 RIP Malzahar buffed
🟢 Built Different buffed and now playable
🟥 Cons Patch
🔴 no nerf cc and Sundered and Shredded Viktor
🔴 Ekko buffed can be op in Scrap and double Ekko play
🔴 No WW buff
🔴 Nocturne AD only nerf where nerf in Automata?
All Comps here:
They are as strong as the TOP 7:
Scraps ➡️ https://www.tacter.com/tft/guides/corki-and-ekko-7a1280c2
Gangplank 3 ➡️ https://www.tacter.com/tft/guides/gangplank-reroll-set-13-9a969893
Twitch ➡️ https://www.tacter.com/tft/guides/twitch-and-drmundo-experiment-set-13-a895ec0f
Irelia 3 (with Hero Augment) ➡️ https://www.tacter.com/tft/guides/irelia-with-hero-augment-blade-dance-set-13-122347f1
Ziggs 3 ➡️ https://www.tacter.com/tft/guides/ziggs-reroll-dominators-set-13-ecc8e5ed
Double Ekko ➡️ https://www.tacter.com/tft/guides/the-bot-savior-ekko-carry-set-13-f54b0da
Ambessa & Mordekaiser ➡️ https://www.tacter.com/tft/guides/sevika-and-mordekaiser-conqueror-rush-9-set-13-b81d9c24
Caitlyn & Vi ➡️ https://www.tacter.com/tft/guides/twisted-fate-and-caitlyn-duo-set-13-88556aa1
Tristana 3 ➡️ https://www.tacter.com/tft/guides/tristana-reroll-set-13-3765a9dd
With this compositions you can easly get in top 4:
Jinx & Sevika Trait ➡️ https://www.tacter.com/tft/guides/trait-unlikely-duo-jinx-and-sevika-set-13-aa16ee03
Swain 3 & Nami 3 ➡️ https://www.tacter.com/tft/guides/swain-and-nami-sorcerer-reroll-set-13-3fc73e8d
Caitlyn & Vi ➡️ https://www.tacter.com/tft/guides/twisted-fate-and-caitlyn-duo-set-13-88556aa1
Sevika & Mordekaiser Rush 9 ➡️ https://www.tacter.com/tft/guides/sevika-and-mordekaiser-conqueror-rush-9-set-13-b81d9c24
Vi & Jinx ➡️ https://www.tacter.com/tft/guides/jinx-and-vi-sisters-duo-carry-set-13-e12421c7
Jinx ➡️ https://www.tacter.com/tft/guides/jinx-carry-in-set-13-all-versions-a2dcfefd
Singed 3 (with Hero Augment) ➡️ https://www.tacter.com/tft/guides/singed-with-hero-augment-mad-chemist-set-13-7ad08f22
Vander 3 (with Hero Augment) ➡️ https://www.tacter.com/tft/guides/vander-with-hero-augment-gloves-off-set-13-c5cb181d
Renni 3 (with Hero Augment) ➡️ https://www.tacter.com/tft/guides/renni-with-hero-augment-brutal-revenge-set-13-4a9281e8
Ekko & Vi Trait ➡️ https://www.tacter.com/tft/guides/geniuses-ekko-and-heimerdinger-set-13-b4eef36a
Zyra 3 & Lux 3 ➡️ https://www.tacter.com/tft/guides/zyra-and-lux-duo-reroll-sorcerer-set-13-16718e61
Silco (cashout Chem-Baron 400+) (version 1)
Silco (cashout Chem-Baron 400+) (version 2)
Silco (cashout Chem-Baron 400+) (version 3)
Silco (cashout Chem-Baron 400+) (version 4)
Silco (cashout Chem-Baron 400+) (version 5)
How to play
This is one of the most challenging strategies in Set 13, requiring both precision and mastery of the lost streak approach.
Early Game and Payout
The key is to lose as many rounds as possible early on to quickly “charge up” your payout to a minimum of 400 points.
Post-Payout Units
Once you cash out, your next steps depend on whether you have the Chem-Baron Emblem:
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With the Emblem: Equip Dr. Mundo with tank items, as he becomes an incredibly strong frontline unit. Pair him with Smeech and Renni, aiming for their 3-star versions. If successful, you can play 7 Chem-Baron until the end of the game.
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Without the Emblem: Scale down to 3 Chem-Baron and instead focus on adding powerful legendary units or strong 4-cost champions (variations 3/4/5/6).
Late Game Power Spike
At level 10, prioritize adding Mei or Viktor, as both champions bring massive power and can swing fights in your favor.
Rolling Strategy
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Start rolling at level 8 to secure 2-star Silco and Dr. Mundo, who are core to this setup.
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Elise can also be a strong addition at this stage.
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If you’re feeling confident and want to take a risk, you can roll at level 7 to activate the Chem-Baron trait earlier by hitting a single Silco.
Final Board Optimization
To cap out your board, consider:
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Jayce as your main carry for strong damage output.
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Rumble as a solid frontline to further stabilize your team.
By following this strategy carefully, you can maximize your payout and dominate the late game.
Zoe Carry (version 1)
Zoe Carry (version 2)
Zoe Carry (version 3)
How to play
Recommended Strategy for Playing Zoe with Rebel Emblem
Introduction:
When considering Zoe as a core unit in your composition, I highly recommend utilizing her in conjunction with a Rebel Emblem. This opens up the possibility to bypass traditional choices like Akali and instead incorporate stronger options such as Ambessa or LeBlanc as secondary carries. While the composition remains viable without the emblem, it’s undoubtedly less optimal.
Unit Prioritization:
-
Primary Carry:
- Zoe: Your main source of damage and control.
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Main Tank:
- Illaoi: Essential for soaking up damage and providing frontline sustainability.
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Secondary Carries (with Rebel Emblem):
- Ambessa or LeBlanc: These champions can effectively bolster your damage output and synergize well with Zoe.
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Endgame Carry:
- Jinx: Once you reach level 9, Jinx becomes a formidable damage dealer when she is two stars and equipped with three items.
Leveling and Rolling Strategy:
-
Start Rolling at Level 8: This is the optimal time to begin finding your key units—Zoe and Illaoi. Securing these champions early will solidify your composition.
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Evaluate Health Points: After establishing your core units, consider whether it’s prudent to push for level 9 based on your remaining health. If you feel safe, leveling up will add vital flexibility and power to your team.
Avoiding the Sorcerer Trait:
Currently, the Sorcerer trait is not strong in the current meta. Therefore, it is advisable to steer clear of this trait when deploying Zoe in your composition.
Conclusion:
Using Zoe effectively can lead to a powerful composition, especially when integrated with a Rebel Emblem and the right secondary carries. Focus on securing Zoe and Illaoi first, then strategize your way to level 9, maximizing your team’s potential as you advance in the game.
Automata (version 1)
Automata (version 2)
Automata (version 3)
How to play
Let’s start with the fact that you shouldn’t play this composition without the Automata Emblem because you won’t be able to activate it at the maximum 6x level. Here’s a breakdown of the strategy and options for success:
Rolling Strategies
There are two main options depending on the lobby:
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If no one is playing Kog’Maw:
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Focus on leveling Kog’Maw to 3-stars at Level 7.
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Blitzcrank serves as your main tank and should also be leveled up as high as possible.
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If Kog’Maw is contested:
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Play units at 2-stars and transition to Level 8.
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Focus on stopping for Dr. Mundo and Twitch at 2-stars.
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Rush to Level 9 to add Malzahar as your second main carry.
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Level 9 and Beyond
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At Level 9, add Malzahar at 2-stars as your secondary carry.
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At Level 10, look to add powerful 6-cost units:
- Viktor or Mell is the best option here due to his stun and high utility.
Late-Game Adjustments:
- You can replace Twitch and shift items to Warwick, but this is a risky move and should only be done when you’re ahead or need a final pivot.
Alternative Option: Nocturne 3
You can play Nocturne 3, but only if you have the "Artifactory" Augment. This setup is very item-dependent.
Must-Have Items:
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Rapid Firecannon
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Sniper Focus or Fishbones
Core Units
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Kog’Maw: Primary carry; focus on reaching 3-stars if uncontested.
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Blitzcrank: Main tank, critical for survivability
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Dr. Mundo: Mid-game tank option at 2-stars.
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Twitch: Secondary carry (can be replaced by Warwick late-game).
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Malzahar: Late-game secondary carry.
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Viktor: High-value unit at Level 10.
Summary
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Do not play this composition without the Automata Emblem.
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Roll for Kog’Maw 3-stars at Level 7 if uncontested or stabilize at Level 8 with 2-star units.
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Add Malzahar at Level 9 and Viktor at Level 10.
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Consider Nocturne 3 as a niche alternative with the right Augment and items.
Master your rolling strategies and transitions, and you’ll dominate with the Automata composition!
Ambessa (version 1)
Ambessa (version 2)
Ambessa (version 3)
How to play
In Patch 14.24, the Ambessa composition becomes playable even without the Conqueror Emblem. The goal is to maintain a strong early game to build a win streak and snowball into the late game.
Early Game (Levels 3-5)
At the start of the game, focus on building the strongest board possible to secure a win streak. In my opinion, the best early game opener is:
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Camille + 4x Enforcer
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Use Corki as your primary item holder for Maddie later.
Key Units:
- Camille
- Corki
- Darius
- Draven
Item Holders: Equip Corki with AD/attack speed items like Last Whisper, Infinity Edge, or Guinsoo's Rageblade to maximize early damage output.
Mid Game (Levels 6-8)
The mid-game is where your composition begins to take shape. If you have access to a Conqueror Emblem, this is where the composition shines. Activate the 6-Conqueror trait at Level 7/8 for powerful bonuses and faster rewards.
Core Units:
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Garen (2-star priority)
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Ambessa (2-star priority)
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Daughters (Aim for at least 2)
Secondary Carries:
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Early Game: Vi (Tanky frontline or utility items)
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Transition to: Sevika (Later stages)
Positioning Tip:
Place the Conqueror Emblem on Garen and use him as your primary tank. His survivability with the trait bonus makes him a strong frontline.
Late Game (Levels 9-10)
Once stabilized at Level 8 with 2-star Garen and Ambessa, your next goal is to hit Level 9/10 to add powerful legendary or 6-cost units.
Key Late Game Units:
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Mordekaiser: Secondary carry; equip AP items like Archangel's Staff, Jeweled Gauntlet, or Rabadon's Deathcap.
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Sevika: Utility DPS for later stages.
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Strong Legendaries: Flex into high-value units like Aatrox, Kayn, or Leona.
Playing Without the Conqueror Emblem
If you do not find a Conqueror Emblem, play around:
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4x Emissary as a replacement synergy.
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Use Corki as your second carry.
Recommended Augments:
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"Bronze For Life": Provides significant value for this composition.
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Any economy or combat-focused augments to strengthen your early/mid game.
Itemization Priorities
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Garen: Tank items (Sunfire Cape, Bramble Vest, Dragon's Claw)
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Ambessa: AD/DPS items (Titan's Resolve, Bloodthirster, Infinity Edge)
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Mordekaiser: AP items (Archangel's Staff, Jeweled Gauntlet, Rabadon's Deathcap)
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Corki (if secondary carry): Attack speed/crit items (Guinsoo's Rageblade, Infinity Edge, Giant Slayer)
Summary
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Early Game: Focus on strong units like Camille, Draven, and Corki.
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Mid Game: Build around Ambessa and prioritize 6-Conqueror if you have the Emblem.
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Late Game: Add Mordekaiser and other legendary units to stabilize.
With or without the Conqueror Emblem, this composition is strong, rewarding, and flexible. Master your transitions and itemization, and you will dominate your opponents!
Heimerdinger & Jayce (version 1)
Heimerdinger & Jayce (version 2)
Heimerdinger & Jayce (version 3)
Heimerdinger & Jayce (version 4)
How to play
Early Game Strategy: Academy Foundation
Overview: In this composition, maintaining the Academy trait in the early game is essential, as it forms the backbone of your strategy. While better AP options may emerge later on, the Academy units provide a solid foundation that should not be transitioned out of too early.
Early Game Essentials:
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Academy Foundation:
- Transition Timing: Hold onto your Academy units until you have established your early game board. They serve as your core units, providing much-needed synergy and strength.
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Rolling Strategy at Level 8:
- Begin rolling at level 8 with the primary goal of securing 2-star versions of:
- Illaoi
- Heimerdinger
- These upgrades will enhance your board and stabilize your performance moving forward.
- Begin rolling at level 8 with the primary goal of securing 2-star versions of:
Late Game Transition:
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Level 9 Pushing:
- After securing your 2-star units, aim to push to level 9 as quickly as possible. This step is crucial to finding your second carry:
- 2-star Jayce
- After securing your 2-star units, aim to push to level 9 as quickly as possible. This step is crucial to finding your second carry:
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Item Management:
- Every game presents different Academy items. Always assess the available options to avoid duplicating crucial items:
- Avoid building multiple Last Whispers or combinations such as Spear of Shojin and Blue Buff on the same champion.
- If you have the chance to acquire an Emblem, prioritize it. This provides a significant power spike when you reach levels 9/10 by allowing you to activate traits at their maximum potential.
- Every game presents different Academy items. Always assess the available options to avoid duplicating crucial items:
Maximizing Board Composition:
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Capping Your Board:
- At the highest level, consider adding champions like Sevika or maximizing complementary traits such as Form Swapper or Sentinel. You can stack these traits up to 4 times for additional bonuses.
- A heavily stacked board will significantly enhance Jayce's power, making him a formidable force.
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Trait Activation:
- Generally, activating traits like Visionary for Heimerdinger isn’t particularly effective. However, the incorporation of units such as Mel and Viktor can add depth to your composition, though the success here may rely on RNG.
Conclusion:
By maintaining the Academy trait and executing a deliberate rolling strategy at level 8, you can effectively stabilize your board and prepare for a strong late-game power spike. Focus on maximizing your units and utilizing Emblems to enhance your team further. With strategic itemization and careful planning, you can make your Jayce and overall composition incredibly potent as you head into the late game.
Black Rose (version 1)
Black Rose (version 2)
Black Rose (version 3)
Black Rose (version 4)
Black Rose (version 5)
Black Rose (version 6)
Black Rose (version 7)
How to play
Versatile Composition Strategy: Black Rose Synergy
Overview:
This composition allows for multiple approaches and flexibility in playstyle. Instantly selecting the Black Rose augment can provide you with a strong early-game foundation by securing 4 Black Rose units. While playing for tempo is encouraged, it's not mandatory. This strategy emphasizes stabilization and item optimization for your core champions.
Early Game Strategy:
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Augment Selection:
- Pick Black Rose: Instantly select the Black Rose augment to harness the power of 4 Black Rose units, bolstering your strength during the early game.
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Tempo Play:
- If you have a strong board, aim to reach level 4 and pre-level to level 5 in order to secure early wins. This approach helps maintain a healthier economy and allows for effective scouting of opponents.
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Itemization:
- Fast Item Slamming: Quickly equip items based on your board composition. Certain champions benefit from specific items:
- Heimerdinger: Ideal with Blue Buff for enhanced spellcasting.
- Silco, Zoe, and Elise: May not benefit as significantly from Blue Buff, so consider alternative items.
- If you incorporate Twitch with Caitlyn, prioritize Attack Speed (AS) and AD items to maximize their effectiveness.
- Fast Item Slamming: Quickly equip items based on your board composition. Certain champions benefit from specific items:
Mid Game Rolling Strategy:
-
Rolling at Level 8:
- Begin rolling deeply at level 8 when looking to hit key tank units. Target champions such as:
- Elise
- Garen
- Mundo (as a last resort)
- Begin rolling deeply at level 8 when looking to hit key tank units. Target champions such as:
-
Stabilization:
- Focus on stabilizing your board once you reach level 8. This may involve securing critical 2-star units for enhanced power.
Late Game Transition:
-
Leveling Strategy:
- Work towards hitting level 9 as quickly as possible to integrate Leblanc into your composition, which greatly increases your board’s strength.
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Focus on Level 10:
- Gradually aim for level 10 for additional flexibility and power spikes.
Emblem Utilization:
- If you acquire 2 Emblems, allowing for the maximum potential of Sion, your board’s composition can be modified significantly, granting you greater strategic flexibility in unit choices and arrangements.
Conclusion: This Black Rose composition is designed for adaptability, allowing you to prioritize early strength with tempo plays and effective itemization. Focus on stabilizing at level 8 and transitioning smoothly into late game with a keen eye on leveling up to unlock and maximize the potential of your units. Prioritize champions and items that align with your overall strategy, creating a formidable and flexible board capable of conquering late-game challenges.
Renata Glasc Reroll
How to play
Strategy for Building a Strong Composition around Sentinel and Visionary
Objective:
Our goal is to create a powerful team composition centered around the Sentinel and Visionary traits. This setup will allow us to maintain high health as we progress through the early game and set up for a strong mid to late game transition.
Phase 1: Early Game (Levels 1-6)
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Focus on Strong Early Units: At the start, prioritize establishing a strong board by incorporating Sentinel and Visionary champions. The key units to look for during this phase are:
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Renata: Great for her utility and synergy within the composition.
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Rell: Provides essential frontline resilience.
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-
Objective: Aim to reach level 6 while preserving as much health as possible. This will allow you to maintain your economy while positioning yourself for a stronger mid-game.
Phase 2: Mid Game (Level 6-7)
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Slow Roll Strategy: Once you hit level 6, begin slow rolling to maximize your chances of finding critical units, particularly focusing on:
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Renata (2 stars)
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Rell (2 stars)
-
-
Goal: Achieve level 3 of these key units to enhance your board's power and stability.
Phase 3: Late Game (Level 8-9/10)
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Final Board Composition: As you approach levels 9 and 10, start adding additional units to complete your final board. Potential additions include:
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Viktor: Brings significant damage output.
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Mel: Provides additional utility and support.
-
-
Optional Units: While you can also aim for a 3-star Morgana and Vex, they are not essential to the main strategy and can be deprioritized based on your current board and health situation.
Emblems and Synergies:
Utilizing the Sentinel and Visionary emblems enhances your board, providing increased durability and damage output. Focus on acquiring these emblems to solidify your strategy and reinforce your team's strengths.
Conclusion: By structuring your gameplay around the Sentinel and Visionary traits, you can create a formidable composition capable of reaching higher placements. Focus on strong early units, slow roll for key champions, and transition smoothly into a powerful late-game board with Viktor or Mel, adjusting as necessary for optimal performance.
[BONUS COMPOSITION] Lux Reroll
How to play
Early Game Strategy
Core is Lone Hero Silver Augment! Start by maintaining a losing streak to preserve your gold and avoid leveling to 4 or 5 too early. This approach allows you to build up to 30 gold by level 4 after the Golems, maximizing your chances to roll for 1-cost champions or execute a slow roll strategy at level 5.
Mid Game Strategy
For your tank, start with Singed as a reliable choice. However, if there’s a Renata player in the lobby or someone is contesting 3-star Singed, consider transitioning to Illaoi at level 8 for better flexibility and synergy.
Late Game Strategy
The ultimate goal is to reach level 10, enabling you to complete a composition with 6 Sentinels while adding Legendary or 6-cost champions to strengthen your team and secure the win.
This strategy ensures a balance between economy and power spikes, setting you up for a strong late-game presence.